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17

The characters provoke opportunity attacks as normal, however the creature who's turn it is does not get an opportunity attack against the readied action A readied actionDDI is an immediate reaction to the triggering action, and so in this case takes places during the creature's turn. Opportunity actions DDI cannot be taken during your own turn.


13

In both cases, the PC whose action triggered last goes before the one whose action triggered first. See Ready an Action (Player's Handbook page 291), in particular: Reset Initiative: After you resolve your readied action, move your place in the initiative order to directly before the creature or the event that triggered your readied action.


13

Here's my take on the situation you have described: Readied Actions are meant for use in Initiative Order only. Quote from Wizard's FAQ @ their community forum: 'On your turn, you spend a standard action to ready an action. You then choose a target (if applicable), a triggering circumstance, and a specific action to ready. When/if the trigger action takes ...


13

You do not lose the power. The standard action to ready gives you the opportunity to make an immediate reaction later on in the turn. You don't lose powers that are never used. Think of readying as converting a power from "standard action" to an "immediate reaction," with the trigger you specified. Some more details: This does burn your immediate action ...


12

Your DM is wrong in your specific case. I'm not sure whether you're saying delaying doesn't end a sustain -- it does -- so I'll cover readying first, then sustaining. Readying is covered on page 247 of the Rules Compendium and page 291 of the Player's Handbook. Your reading is correct. You would have to sustain before you spent your standard action to ...


10

I was originally thinking it must be "no" to the first part, but after consulting the SRD to back that up, I think that I'll have to go with yes. Emphasis is mine: Readying an Action You can ready a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. ...


9

So my question would be how is the immobilizing being put onto the target? Is it something that is "until the end of the target's next turn" or "save ends". I personally don't count your turn over with until all of your actions have preformed. Since a readied action moves your place in the initiative order, I treat it just like a delay. The rules for ...


8

It depends on the trigger of the readied actionDDI. As already cleared out on the Player's Handbook page 291... Interrupting an Enemy: If you want to use a readied action to attack before an enemy attacks, you should ready your action in response to the enemy’s movement. That way your attack will be triggered by a portion of the enemy’s move, and you ...


8

Going on Hold across multiple rounds When you go on Hold, you are not dealt in for following rounds, and you can take your turn at any point - the value of the card no longer has any meaning. So, in your example, the knight could still attempt to interrupt the vampire even if the vampire was dealt an ace of spades for their initiative. Remember though that ...


5

You do not lost your readied action by the rules, but you lost your readied action when your next turn comes up, regardless of whether you are conscious at that time. This means if the trigger to attack the minon happens after you are healed but before your next turn, you can still do the attack (most likely while prone, and only if you can still attack). ...


5

Your reading is correct Rules as written, there is nothing preventing your groups actions. As others have noted, it is a small stretch of a house rule to give ready and delay the same treatment with respect to AEOT effects, but though you could consider it "preemptive errata" with the thinking that WotC just has not seen fit to disco yet, it would be a ...


5

If the PC's are readied, I wouldn't have a surprise round. They are specifically looking for an enemy to show up, and these are heroes we're talking about, with better-than-human reflexes. Here's how I would run the combat. Roll initiative, but do not start the combat until the monster appears. Take turns as normal. This means that any PC's that act ...


4

If the normal usage of the ranged attack would provoke an opportunity attack then the readied action would do the same when triggered. As a D.M. I would rule that the O.A. would only happen if you use the attack. So if the burrowing creature never appears in the round, you wouldn't use the attack, there for no O.A. triggered. As for the actual creature ...


3

I'm predicating this answer on the theory that the action system (standard, move, minor; in initiative order) only makes sense in combat, and that out of combat you just "do stuff". I'm not certain that there are rules to support this interpretation. With that notion in mind, out of combat you can't "ready an action" in the same sense as doing so in ...


2

Bryant made a super-helpful explanation to a question asked almost 2 years prior to the time I am currently reading it, so I'm not sure if the OP will ever read this response. But for all you future people, there are a few other important points to be made, based on the rules in the compendium (DnD insiders) as of this posting date: The rules on readying an ...


2

There are two issues: Unlike Delay, it doesn't explicitly say when (if) you get your End of Turn saving throw, but it makes sense to follow Delay's example and have it be Make Saving Throws after You Act: After you return to the initiative order and take your actions, you make saving throws against effects on you. The action triggered by Ready an ...


2

1) For both scenarios, is my reasoning sound, and do they work as planned? No - Scenario 1 does not work, but scenario 2 does. 2) Specifically, does my own counterargument to Scenario 1 make it not work as desired? Your second counter argument looks correct. Your first is moot because of the second. You are using your move action to do the walk (or run, ...


2

to answer your questions: yes your reasoning is sound, but the enemy can choose not to continue his movement after your reaction. the caveat does not apply as you are taking a move action, even if it's a readied one. the character can definitely change his move in response to a changed battle field (IMO). So you can't force and opportunity attack here, ...


2

The knight, who goest last, decides to put his action on hold to interrupt the vampire next round. The knight is not dealt in, he's still a 2 of clubs, but the vampire gets lucky and gets an Ace of Spades... does the knight get unlucky and can't interrupt until it's his turn? Or can he interrupt right away? On the knight's initiative in round 1, ...


1

There is no rule in 4E that says you lose the readied action. Nothing under the Unconscious condition, except you are not aware of your surroundings, therefore could not react to the trigger if it occurred during your period of unconsciousness. I.e. if you trigger was "when the creature steps through the door", and you wake up and it has already come through ...


1

2nd scenario seems more sound to me going by what I believe I understand is going on from both scenarios. That said, its entirely up to DM Preference as stated. If its a dumb npc, maybe it won't notice or care. Also, I'd allow it even though in all aspects, if you did it off of that trigger type every time, you're hurting yourself more since the standard ...


1

Here's what I consider to be the case: You can only ready actions in combat. Outside of combat you're not in initiative order, everyone acts "whenever". Surprise rounds only happen when you're unaware of your opponent and they're aware of you. In a surprise round, only the "aware" creatures go -- and they only get one action and can't use APs. You can't ...



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