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55

Short answer: Yes Christian and Christian-themed elements, in the very early years of Dragon Magazine, did in fact get some coverage. An article called The Politics of Hell in Dragon 28 (warning that it "cannot be considered the official doctrine of" AD&D) presented a history of Hell's struggle against God as played out on an interpretation of modern ...


29

There is no mechanical or fluff requirement for a Paladin to follow a god. You've quoted the most relevant paragraph yourself, but for a backup, from the same page: Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only ...


27

Follow the Rule of Cool Not a RAW answer, but if your dm agrees with you, there's nothing wrong with you taking epic actions to take on a divine portfolio. For instance: Murdering a god, see Bhaal, Bane and Myrkul Achieving the simultaneous prayer of a million worshippers (See the Doctor's Crystal Dragon Jesus moment, here's the video for anyone that ...


25

(Background: I am also a Christian, along with several of the people in my gaming group.) tl;dr -- The fictional god of your fictional world is not the God of our universe. Make the fictional god clearly distinct from our God. Figure out how much of what the party knows about that god is true. Define what you mean by "God" in your game world. Your game ...


24

I can make things up on the fly based on his dogma, but that would hardly be quoting, would it? Actually, it would be quoting. Your character can't make up scripture and call it a quote, but you can. You, as the player, have agency to add material to the world you are playing in. How much of the world you can edit is dependent upon your game's ...


18

Blame R.A. Salvatore. Lolth was represented in several D&D Works, from 1978 to 1987. The discrepancy arrived with the Crystal Shard in 1988. It was later corrected in Exile, with reason given Drizzt quietly recounted to Belwar the story of the [...] decision to forsake his kin and their evil deity, Lloth. Belwar realized that Drizzt was talking ...


17

Some very simple things first...Understand the differences between 'deity' and 'religion'. If your character sheet has the listing, 'deity' on it, it is not doing you any favors. Cross it out and replace it with 'faith' or 'religion'. A religion is normally the man-made, socially organized, interpretation of the place of the gods or philosophy in that ...


17

Well, here is how my group did it, without the DM's approval (until the last moment of course, he could probably have said "NO.") We all had fake names, for some reasons (mainly being paranoid, but also because we had betrayed every king in the world at least once), and the DM had forgotten that the names we were using were not our real names We started ...


17

The DM should decide based on the campaign world and PC history: I'd say that this is mainly a DM decision, and depending on the type of gods in the world you are playing, might end with converting the PC to a NPC. For example... I once played a wizard that worshipped the god of knowledge. When they read some older than the gods scrolls the god got to ...


17

I can not say if there is any canon about the specific combination of gnoll and cleric of Erythnul. However, a Pathfinder third party publisher has a large page regarding gnolls, where they state the following (emphasis mine): Gnolls treat their dead like they would any other dead creature and engage in cannibalism, but they may offer a brief ceremony ...


17

TSR faced several concerns in its early age, with AD&D having strong opponents linking roleplay to suicidal tendencies, satanism, and worse. As a consequence, TSR was very cautious regarding their image about religion. As an example, the original Deities & Demigods was renamed Legend & Lore in later editions. This taboo is probably way less of a ...


16

The Wall of the Faithless was not actually made by Kelemvor, it was made by Myrkul. I am not 100% certain how canon Neverwinter Nights 2 is for Forgotton Realms lore, but in that game, Myrkul claims he had constructed the Wall to dispose of unclaimed, faithless souls. However, there could be multiple other reasons for him to do this. For starters, it is ...


16

Alright, this is going to delve into both canon and conjecture, as it must for such a nebulous topic. I'll break them down so we know which is which. The Many Gods of the Dead As has been noted (correctly), the Wall of the Faithless was established by Myrkul. His successor Cyric kept the Wall erected largely out of malice and sadism, never questioning its ...


15

Ask your DM: Describe the assistance you seek […] The DM chooses the nature of the intervention (PHB, p. 59) That is all you or I know about this. We can't tell you what form it will or can take, because the literal rule is that the DM gets to make something up that seems appropriate to the exact situation and your specific request at the time. Whether ...


14

While the New Testament has, I think, been untouched even by third-party publishers, Green Ronin's Mythic Vistas series at one point included... Testament It's billed as d20 role-playing in the biblical era and focuses on the Old Testament. Reviews of it are on RPGNet, Drive-thru RPG, and this guy's blog. One of Wargame Vault's customer reviews lauds ...


13

Considering only core and "core plus" (books that mention gods as part of the default setting)… Rao may fit your needs admirably: the Flan god of reason, serenity, and peace, his followers avoid violence—except when absolutely necessary to defend the rationally-chosen course of action. As we well know from humanity's history, many conflicts arise from the ...


13

Nerull was a jerk who wanted to be king of the gods. The other deities were happy when the Raven Queen croaked him—happy enough to raise her to godhood in his place—but didn't want a repeat performance. So they tweaked her portfolio a little, and she later added a couple extra domains of her own. To prevent her from becoming a tyrant in the ...


13

According to the wiki entry for Kanchelsis, deity for vampirism, there is an alternate creation myth that attributes the myth to an article entitled "Core Beliefs: Pelor" by Sean K. Reynolds, appearing in Dragon magazine #346. It's not much, but I've found the text for "Punishment of the Undead" which describes the myth and redemption (Note: For citation ...


13

My question: Is this possible? Yes, it's possible, whether or not the fiend and the god/goddess get along. There is no RAW prohibition from the multiclass, no matter how awkward it looks. From a purely RAW standpoint, I don't think that Warlocks can lose their powers, but would his good deity even bother with someone who sold their soul to a ...


12

There are many factors depending on the setting. Although there is lore common to many D&D settings, even that lore is subject to change—possibly radically so—in any given campaign or setting. When it comes to settings DMs make themselves, that is doubly true. In this case, there may be precedents set by other campaigns and other settings, but there is ...


12

Was going to be a comment since it’s a fairly weak answer, but too long for that, and ultimately it does have an answer to the title question. Lucifer, under that name, definitely does appear in D&D, that much I know – but they pretty quickly got rid of him to avoid offending anyone, and because of the whole D&D-satanism hysteria. There was also a ...


12

In all my reading of Realms material over the years, I've never seen the “Roman” approach to other pantheons practiced or even referenced. Other pantheons are generally acknowledged as real, just foreign—a natural effect of living in a world where the individual gods regularly and undeniably manifest in person. Instead, what you tend to see mentioned while ...


11

For a D&D reference I'll point you to the related Wikipedia article (it bears a good summary of the Raven's Queen back history). For a real-world mythological reference, this post goes to a fairly good level of analysis on Greek and Norse mythologies.


11

There is not a canonical "D&D" answer. The answer differs per campaign world. I know it's a little weird - the D&D 3 core books don't present themselves as a generic system per se; they hint at a shared cosmology with the gods, certain roles for the races, etc. that makes it seem like there's a larger world there. But it's just a hollow shell, to ...


11

No, there's no overarching "truth" about where the gods come from in the implied setting of D&D 3.5. It's left up to the DM to detail this (if ever), like usual with blanks in published settings. However, if you dig into more specific D&D settings, you'll find creation myths that are more or less "the truth". In Greyhawk (from whence most of ...


10

Sure. 4e really doesn't care. Matters of deities and alignments are really left entirely up to the DM. Talk to your DM about this and he may develop some narrative consequences to the change, however, there are no mechanical means nor consequences to make the change. Also, as Oblivious Sage points out, you can totally change your alignment without changing ...


10

In 3.5e The only gear gods have listed in their possessions line in the 3.5e Deities and Demigods is zero or one iconic items, often a weapon but sometimes something else (like the crown of Thoth) that is either an artifact or a real powerful mash-up item. The rest of gear doesn't matter, and you'll note stat lines are pretty full of "+12 divine" or whatnot ...


10

Yay, I get to dust off some old books! Third and Second edition sources The AD&D 2nd edition Faiths and Avatars supplement covers Kelemvor in detail. I'll be quoting from his entry from the more recent 3rd Edition Forgotten Realms book Faiths and Pantheons. It says this about him: Cleric Alignments: LE, LG, LN ... Kelemvor urges his clerics to ...


9

There are rules for increasing one’s Divine Rank in Deities and Demigods. You have to have Divine Rank 0 to do that, though. There are very few mechanical ways to achieve that (the Dragon Ascendant epic prestige class from Dragons Of Faerûn, for example), so mostly you just have to rely on some plot development; see Simon Gill’s answer for ideas ...


9

Take an Epic Destiny Feat More specifically, the one titled Demigod. These replace your first four epic feats with a single one, which grows in power up through level 30. ...As you travel through this epic destiny, you gain a small following of worshipers, which grows with each level until you become a full-fledged deity, and enhances your inherent ...



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