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28

There is no mechanical or fluff requirement for a Paladin to follow a god. You've quoted the most relevant paragraph yourself, but for a backup, from the same page: Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only ...


20

(Background: I am also a Christian, along with several of the people in my gaming group.) tl;dr -- The fictional god of your fictional world is not the God of our universe. Make the fictional god clearly distinct from our God. Figure out how much of what the party knows about that god is true. Define what you mean by "God" in your game world. Your game ...


10

Sure. 4e really doesn't care. Matters of deities and alignments are really left entirely up to the DM. Talk to your DM about this and he may develop some narrative consequences to the change, however, there are no mechanical means nor consequences to make the change. Also, as Oblivious Sage points out, you can totally change your alignment without changing ...


10

Nerull was a jerk who wanted to be king of the gods. The other deities were happy when the Raven Queen croaked him—happy enough to raise her to godhood in his place—but didn't want a repeat performance. So they tweaked her portfolio a little, and she later added a couple extra domains of her own. To prevent her from becoming a tyrant in the ...


9

There is an optional rule called retraining from Ultimate Combat supplement. Keep in mind that this is from supplement and this rule is optional even if your DM actually applies that book, so consult your DM before using this solution. Class Feature Many choices you make about your class features can be retrained. It takes 5 days to retrain one ...


8

Religion Does Provide A Better Life Priests of the Sovereign Host often provide their services to the people, and attribute positive phenomena to the good gods of the pantheon. While there's no outright proof that the gods interfere in the world or even that they exist at all, their priests do still wield divine magic, and that's gotta account for ...


7

God is a being central to all creation, whose will, mind, and power are absolute and unrivalled, and yet so subtle that His existence and intentions are subject to doubt. Use that to your advantage: Be vague. Your players are dealing with an incomprehensibly complex being; They can't really expect to understand the true depths of His psychology. That ...


6

Unfortunately Not The extraordinary ability rage granted by the prestige class eye of Gruumsh says An eye of Gruumsh can fly into a rage just as a barbarian can, with all the same benefits and drawbacks (see page 25 of the Player’s Handbook). An eye of Gruumsh’s class levels stack with his barbarian levels (if any) for determining the number of times ...


6

Adventurer Conqueror King System is also substantially focused on this kind of thing. You might look there for inspiration or consider switching over. Obviously, something to talk to your GM/Judge about. Here's the company link. http://www.autarch.co/ Ultimate Campaign is a pathfinder product designed for that purpose. To boot, the rules are nicely ...


6

Nerull trapped and tormented souls in Pluton (a domain of the Astral Sea in the Points of Light setting), plotting to become the king of the gods... until his mortal consort killed him and acquired his portfolio. [She was] a haughty mortal sorcerer-queen whose death brought her into Nerull’s realm. The Lord of the Dead sought to bind her to him as his ...


6

By RAW, you can cast Flame Strike all you want. This kind of restriction is technically a roleplaying thing. By the rules, there is nothing to prevent you from casting Flame Strike as a cleric of Auril. The only restrictions on what spells a cleric can cast based on his chosen deity are alignment-based, not based on energy types. However, you're likely ...


6

Although 2nd-party, according to Hal Maclean's article "Seven Deadly Domains: Spells for Sinners" (Dragon #323 62-6) the pride Domain is available from the following gods. Core Bahamut Beltar Corellon Larethian Heironeous Hextor Iuz Lolth Moradin Pelor Pholtus Tiamat Vecna Wastri Wee Jas Eberron Dol Arrah il-Yannah the Mockery Onatar Forgotten ...


6

I'm only familiar with the 4E version of Eberron, and the one book I read, The City of Towers. It sounds to me like you're talking primarily about the Sovereign Host religion, so that's where I'll focus my answer. Religion Can Improve Your Life I'm not sure why you say that 'the gods are silent'. I don't recall reading anything anywhere that gave me that ...


5

Dugmaren Brightmantle seems like a good candidate. From the Wikipedia page: Dugmaren Brightmantle is the dwarf deity of scholarship, discovery, and invention. Dugmaren shares the Dwarven Mountain on the Outlands with Dumathoin and Vergadain. Dugmaren appears as an elderly dwarf with sparkling blue eyes. His domain isn't strictly light, but those ...


5

According to the Wikipedia entry, they celebrate and perform rituals in the following manner: Rituals Hextorian services feature chanting, wind instruments sounding discordant notes, shouts and screams, and iron weapons striking against solid objects. Hextorians swear mighty oaths in battle, such as "Strength in victory!" "Mercy is for ...


5

No... The Alignment Scale and D&D 4e Its important to note that Alignment was at the time of 4e's development a sacred cow. Now less so, but it was included because it was seen as a necessary part of a "D&D" game and they were trying to sell an edition to a player/fanbase who were already skeptical of design changes. While choosing your character ...


5

There's no connection. Deities and Demigods has a vague suggestion in the footnote on page 26: Most deities are 20 HD outsiders with 30 to 50 character levels as well. And that's it. Just add as many class levels as you feel necessary to represent the "mortal" abilities of the deity.


5

The three deities you reference (Bhaal, Myrkul, and Leira) are listed in Appendix B of the 5E Players Handbook (p. 294).


4

Inhabitants of Golarion are generally religious in one form or another, as exemplified by all the various gods and other beings that are worshipped there. Whether a deity or juju or following the Prophecies of Kalistrade, most everyone has one or more things they'd consider their patron. As the gods don't intercede directly, there are false gods (as in ...


4

Sun Wukong, the Monkey King, is CN; all the 9 gods with Revelry as a domain are CG in a startling lack of originality (Cayden, Cernunnos, Desna, Hembad, Keltheald, Kofusachi, Marishi, Reymenda, Thisamet). If he looks too cuddly, you should see Stephen Chow's latest movie Journey to the West: Conquering the Demons where he's the bad guy. But I'd instead be ...


3

Don't represent God directly. My recommendation is that to avoid violating players' external expectations of God you should use custom characters that represent His interests and work as His hands, rather than Himself directly. And this should make sense to your players. This is the reason why there are archangels, saints, The Pope, the pastor of your ...


3

No, but the Dead Three are still around Several gods died during the Time of Troubles, notably including the Dead Three: Bane, god of tyranny, Bhaal, god of murder, and Myrkul, god of death. However, gods are difficult to destroy in the Forgotten Realms, and all three of the dead gods have devised schemes to return to power. Bane’s plot was successful, and ...


3

One would think any good (and frankly even many Neutral) gods would have a place for opposition of black magic and foul sorcery. That's kinda like saying "who doesn't like murderers?" "Anyone but Norgorberites I guess?" is the answer. Even CN churches won't like it if there's enslaving/domination going on from the baddies. Good type gods that are the most ...


3

It depends. Mechanically, the big thing to keep in mind is that in 4e, deities can't strip casters of their powers. Sehanine may choose to punish him in other ways, but he will still be a cleric. The rest is largely flavor. Sehanine is relatively easygoing, as gods go, so if he stays relatively close to Sehanine's ethos and doesn't actually make war on the ...


3

Yes, Ultimate Campaign has support for building organizations out of "teams". See the Downtime rules on the d20PFSRD - it's harder to follow than reading the book, but the rules parts are all there: http://www.d20pfsrd.com/gamemastering/other-rules/downtime


2

1. Golarion has a less simplistic viewpoint than some other dnd settings - i'd compare it to Eberron more than I would Faerun or Greyhawk. Different pantheons are worshiped, certain deities are popular in certain countries and regions, certain countries are religious, and certain countries are, well, the opposite. It's closer to a setting like the Malazan ...


2

Version 0.2 of the Basic rules includes a list of Forgotten Realms deities, and it looks like most of the old deities have returned, including some that died before 3e was even released. Bhaal, Leira, and Mrykul -the three you mention in your question- are all back on the list. So are Azuth, Mystra, and Savras, and most of the other popular formerly-dead ...


2

Yes, the old deities are really coming back. Along with the list of old deities in the forgotten realms section of the gods listed in the updated basic rules, (and the gods listed among-st many pantheon in the player's handbook) there is also the "Sundering" story line. The Player's handbook lists 39 divine for the forgotten realms setting with their ...


1

I read Joes answer and do not quite agree with his stand point. In my opinion separating the in-game God you create/represent in your Campaign from the individual perception of God of your players is hard or impossible. TLDR; I think superimposing an 'artificial' conception of God in a campaign is not going to resolve the issues players may have with that ...



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