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10

My answer: Talk to your DM about treasure expectations! Like 3E, 4E runs weird when you don't follow the Expected Wealth by Level. If your DM agrees you should have more treasure, problem solved. If your DM disagrees about that, find out why - if it is because he wants you to feel poor, he may be amenable to some house-ruling about how often you're ...


9

The General Rule is you can only enchant items up to your current level... From the Enchant Item ritual description: The new version must be your level or lower, and the component cost equals the difference in gold piece value between the old version and the new. -Players Handbook, p.304 Exceptions exist however... The Artificer Class is all about ...


9

'because of your light source' is the important bit - the light is not visible to anyone else, but if there is another ambient light source, you can be seen. To simplify - the spell is a light source that is not bright and shiny. It does not make anything invisible, but it will not ruin any stealth attempts in darkened conditions. It will not alert others ...


5

Don't bother, if you must, take feats that allow you to perform rituals of a certain category for free once per day. Given your comment on not having any magical items at level 6, really don't bother. Rituals are... strange. They exist for three meta-purposes: to shore up areas where the party is weak, to circumvent the plot, and to enable unusual plot. In ...


5

At level 15, you get access to the Create Teleportation Circle ritual or by GM fiat or by buying a scroll of this ritual: You create a teleportation circle with a unique sequence of magic sigils, which you and other ritual casters can useas a location marker for rituals such as Linked Portal and Planar Portal. The teleportation circle does not transport ...


4

Below is the Mage listing: Ritual Casting You can cast any mage spell as a ritual if you have the spell in your spellbook and the spell has a ritual version. To cast a spell as a ritual, you must add 10 minutes to the spell’s casting time, during which you undertake a prescribed ceremony that includes your spellbook. Now, what differs the ...


4

Since you've already asked before about whether the bonuses may stack or not, I won't go into that. There's no need to be near the caster Rituals don't come with any sort of "must stay close to the caster" rule unless the ritual's effects explicitly involve that. Once you complete the ritual, its effects are brought about, and that's it. If the caster ...


3

I can suppose only 2 reasons why not, in other case it's DM decision agree this or no. 1) Shadow Walk ritual says: "You and your allies walk through shadows..." I'm not sure that magic created mounts can count as allies... 2) Phantom Steeds ritual says: " A phantom steed is immune to any effect other than damage" Positive (like +AC bonuses or other) or ...



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