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23

Short answer; don't. Based on what you've said it's not that his character is a problem, just that his theoretical goal is untenable. Make it clear to him exactly what sort of trouble he'd be in for if he decides to have his character pursue that vendetta. Let him know it would be impossible (or almost impossible, depending on your GM style) to fulfill and ...


18

"Hey, that sounds like a great idea for an epic game. We're actually going to be playing something more low key in this campaign, though. How about if you have a vendetta against (lower powered authority, but still powerful relative to the character and more fitting with the situation)? That would fit in really well this this other ...


11

There are only two situations in which it is ever appropriate to restrict a player's creativity (especially new players who might get discouraged) when constructing an origin story for their character in an RPG: The origin story gives a player a mechanical advantage over the other players. Example: My noble family is old, influential, and extremely ...


7

Tell him where the problema lies. "Man, your character knows that the target of your revenge is maybe the most well protected guy ever. Do you really want to have such a target, that it might be justification for your partecipation to the story but can't be reached (at least not soon) or would you rather like to choose one of his menas your target?" Build ...


6

Let's see. In Rogue Trader players are exceptionally powerful merchants with a Warrant of Trade that allows them to explore the unknown, exploit worlds, buy and sell extraordinary raw materials and powerful devices, as weapons. So, it seems that the primary goal is: Cash Well, not only cash, also power, contracts, devices, space ships. You know, your ...


3

I don't know RT and only roughly WH40k. That said I still want to propose the following: Talk to your player about how all-mighty the God-Emporer is. Talk about a common definition of "vendetta". Maybe you'll find that the player wants a target that will keep his character running forever. In this case "vendetta" may mean "my character blames the emporer ...


1

Well I would say it depends on the circumstances. The Emperor has been ensconced on the golden throne for so long anyone alive will not have been around to have seen him DO anything. So why does he have a vendetta. Ultimately I think the difference comes from if he gets anything from it on the character sheet or is expected to do anything with it? If ...


1

Find out why he has this vendetta, then through the course of the game have him uncover new information about what REALLY happened...it turns out is is not the Emperor that was behind the evil machinations that befell his family, it was the emperor's hated cousin/general/butler/some toady. Build the actual nemesis up with some nice backstory the players ...


1

I believe the most logical answer is that it doesn't make sense for his starting character to have a vendetta with someone so far out of his league. Most people tend to forget that even though RPGs do feature heroes, those heroes start off from somewhere really low (level 1). I'm going to look at this from a dnd-perspective, where your character would be ...


1

Having a rich back story from a player is a bonus, really (just so long as it's not ridiculous); it can play right into your hands as a GM. For instance, this can allow you to give yourself a breather at times when you have no plan/plot laid out - pull the back story of one of the PC's into play. Isn't that just standard practice?... With the character ...


1

Definitely DO encourage the creativity and imagination of your players. Meanwhile, what to do about his character that doesn't fit your setting? Here are a few suggestions: Tell him you love his character, and want to have it as an NPC. Then inform him on the limitations of your setting, and work with him to try again. Be more flexible in your setting. ...



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