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4

PHB, page 96: At 3rd level, you choose an archetype that you emulate in the exercise of your rogue abilities: Thief, Assassin, or Arcane Trickster, all detailed at the end of the class description. Your archetype choice grants you features at 3rd level and then again at 9th, 13th, and 17th level. So the archetype is itself a class feature of the Rogue, ...


0

Mechanically, you aren't built to be a defender, no (and a tank, as has been pointed out before, probably isn't something any member of the team should be trying to be), but that isn't all there is to forming an effective party. You mention in your question that the other members of your party want you to be a tank, and that you don't want to, and that ...


-3

Even though you can have a super high AC through Dex and the right armor and magic, the lack of HP makes it difficult to say the least to take the punishment that the average tank is expected to withstand. Rogues are best suited as skirmishers, getting in, dealing a lot of damage, and getting out. Monks would fall into this role very easily as well.


3

The resource you need is Han Shot First: the Scoundrel's Guide. It's a handbook discussing all of the rogue build options. Also, the rules of hidden club are required reading. Mr Cellophane has stealth specific build options. With that said, a focus on stealth is commendable, though unnecessary. Before we discuss increasing stealth, make sure the rogue has ...


5

As SevenSidedDie pointed out, 'sneak attack' is not a literal mechanic in all games, but many games have a rogue or rogue-like archetype, and they tend to be sneaky characters that kill people when they're not paying attention, so I think I know what you're asking. Just Slow Down Give them the opportunity to gather more information about NPCs than simply ...


5

A character with Jack of All Trades has a baseline for all skills of half their proficiency bonus. They are not however proficient in those skills, nor do they "Add their proficiency bonus" to those skill rolls. They add half of their proficiency bonus. Thus a Rogue 11/Bard 3 would not benefit from Reliable Talent for skills where they benefit from Jack of ...


0

The key words are Swift and Next Attack Swift Actions In D&D3.5e, you may only perform one swift action per turn, even if it is a mental action. So, you would only be able to activate Dislocator once per turn, at the most. Next Attack Multishot and similar abilities and effects produce additional projectiles as additional attacks. When you're firing ...


1

Traditionally, Rogues have been (are) both nimble and perceptive (they had Spot and similar skills as class skills in previous editions; and in 5E, Rogues can be proficient in Insight, Investigation and Perception). The fact that you start with at least 13 Wis attests to your even higher acuity (relative to other rogues). With that in mind, a few thoughts: ...


1

Set it up before you do it, and it will make more sense. You can even have a bit of fun setting it up. Start eating food with sticks instead of utensils. Try to catch and kill flies with them between meals. Offer to polish/wash people's walls for them, for practice. Apply wax, and scrape it off. Sand decks. When you are standing around doing nothing, ...


2

The easiest to explain route for Rogues is to consider the overlap between assassins and monk powers. "I already knew how to hit vital locations of the body to kill. Training further, I learned how to use my hands instead of a knife (monk unarmed damage). I began to study a few medical texts, and saw overlap with the mystical books about the flow ...


14

You need not be your class(es) You are playing a character, who has a certain skill set. That character may self-identify as a rogue, and then may recognize a distinct switch from being a rogue to following the way of the monk. Those are options. They are not the only options. Consider Miko Miyazaki: Elan: So Miko, did you take levels in the old ...


0

My style as a referee has to been to present the campaign as something to experienced by the players as their characters. When a players wants to do something or I introducing an element to the game, I try to figure how would it look if I was actually standing there watching this. The Monk Class in 5e in revolves around the use of Ki. I assume this is based ...


3

I'm going to write this answer specifically to a Rogue taking up Monk levels and continuing down both of those paths, but I don't think the ideas I'll present here are too different for any other MC combination, whether it's a single level dip or a multi-level commitment. There are two paths here, one takes substantial DM buy in and the other you can pretty ...


14

Your PC can invent a new technique on his own Taken from wikipedia's entry on the Southern Praying Mantis kung fu style: Praying Mantis The association of the term "Praying Mantis" with the style is also controversial. Each branch of the style offers a different explanation. The traditions of the Chow Gar and Kwong Sai Jook Lum branches ...


2

This is one of those rather broad open question, and often is solved with the good old fashion wandius wavious miraculous. Easiest would simply to have somewhere in his background he had studied it but fallen from the path of training and took up thievery. As an established character it's harder as background is pretty much set unless you have some amnesia ...



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