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5

Factors to consider, in order of importance (IMHO): Armor and weapon proficiencies: You get more armor and weapon profs by taking Rogue first. Skills: In terms of number and desirability. Rogue nets you 4 skills from a pretty decent list, whereas Monk only nets you 2, from a more limited list. Saving throw proficiencies: Which pair protects you best, both ...


2

Most people play D&D very much by the rules, mostly as a kind of tactical wargame with story elements. Which is great. I love it. But if you play it that way, it responds poorly to rule changes. The rules are meant to be balanced as they are. That said, your DM seems to be a very good storyteller, who uses D&D more as a storyteller game with tactical ...


3

Play a different character Well, there's a bit more to it than that, but it looks like the DM's houserules have nerfed the rogue. Whatever the case, every player should be playing a character they enjoy. If you don't enjoy this character, play a different one. If you do enjoy it despite the fact that it doesn't work the way you want, continue playing. The ...


-4

D&D is a ROLE PLAYING GAME, not a first person team shooter. You and most of the answers here are worried about your DPS and other factors. Now, there are many details you have left out. You said you started your first session 2 weeks ago, and there have been no stealth opportunities. You haven't mentioned how many sessions you have played. If you play ...


38

You can't build for this on your own, or with our help It sounds very much like the DM is using 3.5e rules as a toolbox to create a home-brewed game that works somewhat like the older AD&D 2nd edition did (sneak attacks, XP, and rogues in general work in 2e as you describe these house rule working). I can understand the motivation—more streamlined ...


13

This is symptomatic of an underlying problem. This is not a minor rules variant your GM is imposing: it's a major change to a fundamental mechanic used by many classes and monsters, and I suspect it's just symptomatic of a deeper challenge your group is facing. If so, the rogue thing won't be an isolated incident: based on the other rules changes you've ...


10

We cannot, really, answer this question. It’s really for you to answer. But we can provide the real questions you need to consider to make the decision, discuss the pros and cons of each. And you can always ask follow-up questions on how to accomplish whatever you go with. Ultimately, your only “real” choice is to play or not This is your first question ...


38

Wait, what? Sneak Attack Does Work While Flanking What in the world is your DM basing this ruling on? The rules are very clear on this. The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. Go Ask The DM ...



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