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2

You say you're "not awful at quipping IRL". So, make a character that has your own personality. You're still not playing yourself exactly, because you don't live in the character's world or have the character's abilities. 1 1 (Unless, of course, you're playing in a present day setting, and have a rather mundane character. Or amazing abilities in real life) ...


5

There is a huge number of things that could be included in an answer to this question, but as I do not know what your general process is like as well as for the sake of brevity I will just delve into one exercise that has worked well for me. Start by deciding what kind of personality you'd like your character to express This may seem a little obvious ...


6

Are there any mechanical requirements for playing an obese character in D&D 5e? If so, what are they? No, there are not. Your character is obese if you say he is. That’s it. Done. The description of a character is entirely up to the person playing that character.1 It is desired that mechanics “back up” description, so you should think about ...


3

Welcome to tabletop RPGs! First off, yes, you can have an obese character. (But you might not be able to have one at this table.) I'd point out a term of art that @RS Conley used that I recommend to your consideration: "mechanics." We use it as shorthand for "all of the rules, rolls, modifiers, agreed-upon by the group, typically defaulting to the core ...


1

Yes, you can. (Standard Disclaimer: work with your GM for how that influences game play). There are no mechanical requirements, but you can make it part of your character's state of being. The following provides some points of departure for your discussion with your DM on how to bring this into your campaign. This answer addresses "overweight/obese" as ...


-3

While there is no formal mechanics for Obese characters there is a mechanics that makes implementing conditions like Obesity a little easier than other D&D edition namely advantage/disadvantage. I for one would say that a obese character would have a disadvantage on certain rolls like Athletics. And attackers would have disadvantage if they are the same ...


-4

In a fantasy setting, obesity would be a flaw due to the lack of athletic prowess. If your character can do their thing without the need to move fast or fit into tight spaces (a full caster) why shouldn't it work. I would however make the dex score your dump stat to help reflect this "flaw" in the character. P.S. I don't think overweight people are bad but ...


6

In case you're still looking for it, I found it on Google. It originated on 4chan, but has ended up on both reddit and imgur. You can find it below.


2

You have two dynamics intermingled in play here. Differing Play Styles The "problem" player (I'm not really sure he's the problem) likes heavy RP and has a narrativist playstyle (bases decisions on what would make the most dramatic story). About half of your question is just you/some of your fellow players having a different playstyle and therefore ...


16

When a player is hogging the limelight like this, the way to deal with the situation is to stop encouraging them. The player is getting their fun by having everyone's attention focused on them (see this question for a similar situation). (This isn't a bad thing, by the way! It just means you have to make sure that the rest of the group gets their fun, too.) ...


8

Player-to-player Communication How much meta-gaming is acceptable at your table, generally? If "little-to-no" is the basic agreement among the group, you have grounds to object to his breaking the group agreement. If "we do it quite a bit" then it's hard to object on that basis. From your description: Furthermore, he often tries to RP things as ...


1

Have The Player In Their Own Session See if the GM and the player can come together and work through the player's branch when the others aren't there. It's as simple as that, honestly, but what if that isn't a viable solution? Give Them A Time Limit When doing these sessions, allot time to reach group. You can provide more to the larger group, make it ...


11

Come up with that yourself, or consult your group for assistance in working out what it should mean. You and your party are (in-game or at the table) coming across something new and exciting in the world: an individual who transcends alignment. It's in your power to determine where you go from here. There's no precedent for this in Pathfinder that I'm aware ...



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