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6

Savage Worlds is certainly capable of playing in a world and genre-hopping campaign (I suspect that's partly because Torg, which is all about this, is Shane Lacy Hensley's favorite setting of all time). However, there are a couple of things that you need to keep in mind. First, character content from one setting is generally not created with the intension ...


5

One of the big health warnings that goes with Savage Worlds is that Edges, equipment, Hindrances etc from different settings are specifically not intended to be balanced when used together. Depending on your exact plans and the settings you are intending to draw from, you could run into significant balance issues. There are ways of costing the 'value' of ...


11

You don't spend XP to gain anything. When you reach certain XP totals (usually multiples of 5) you earn an advance, and then you spend the advance on new or improved skills, improved traits, new Edges, or buying off Hindrances. Exactly what you can buy with an advance is spelled out fairly clearly in the different editions' core book (and can be changed by ...



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