New answers tagged science-fiction
5
Savage Worlds
First, I would check out Darwin's World. It is a setting in itself, but also provides a comprehensive toolkit for post-apocalypse (or post-collapse if you prefer) gaming. It includes:
Varying technology levels and penalties for using items of a higher
level than you are used to
Different languages in the waste lands
Rules for creating ...
6
I normally avoid recommending generic, "universal" systems for questions like this. It's too easy to think of one's own favourite generic system and think that it can do whatever is being asked about. I hesitate, but not all generic systems are made equal – each has different fiddly bits that it brings to the experience of play, and in this case, Savage ...
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