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8

It depends on the game you're playing. There is a war coming, so whether the veil gets torn or not will depend on what your players want. Some games will go all out, with a new Scion on the news every day. Other games will have characters trying their hardest to blend in and avoid the complications of Fate-binding. Just remember that if you're waking the ...


5

Intelligence can be used to modify skills like Occult, Academics, Research, Investigation and so forth. You could use intelligence to locate artifacts of power, find information in myths and legends or to sort out traps or puzzles while adventuring. You can use it to circumvent and out-think your opponents. Not from Scion, but think Ozymandias from ...


4

While you seem to have a grasp on the "Like Defeats Like" answer, but I have to wonder what sorts of threats the characters are supposed to be facing. I know that for my first couple runs of Scion I typically only included mortal-style threats. Even still, you should look into the Companion book on pg267 for the Blast Radius rules. The damage for ...


3

I know this isn't "standard", but the way our GM is playing it, there really isn't any Veil. Most of the seriously mythical stuff happens in what I have come to call terra incognita. The quest to get Aengus' magic harp back took us into: The land of the fire giants, accessed from earth by going off the coast of Ireland to a lava vent on the bottom of the ...


3

Damage is resolved all at once That is, damage is dealt, compared against soak, and then resolved, in that order. Damage Conversion converts all of the damage from an attack from lethal to bashing. That bashing is then compared against soak, reduced appropriately, and then applied to health. Thus, in your example you would end up taking 9 bashing damage.


2

The Scion Quickstart rules contains six pregenerated characters, starting on page 15. This page says that Scion: Hero, Scion Companion, and Yazata: The Persian Gods also contain pregenerated characters. In addition, the description for Scion: Demigod mentions pregenerated characters. So if you have any of these PDFs, I would look in one of them.


2

Unless you are very lucky with Scion, then this will have to be written from scratch. I would have to question whether that was worth it. This is something to embark on in my opinion only if you would enjoy the coding challenge, and unless you have a lot of spare time before you need decisions on those house rules, you may not hit a deadline. Most pen and ...


2

Considering that your goal here is to simulate the effects of rules changes, it is very unlikely that there is software general enough to do that which doesn't simply amount to a programming language itself. If you would like to look at changes at a somewhat more atomic level, AnyDice is a fantastic tool for simulating just raw dice probabilities. In many ...


2

Well Intelligence generally corresponds to how smart you are so if the party needs to know which Titan is associated with the obscure cult you just broke up and all you have is this glyph to work with you're probably the guy. Also if there's any math that needs to be done you'd be the go to guy since you can most likely calculate Pi to it's 1000th digit ...


1

It would require a Storyteller's interpretation. RAW states: Defensive Do-over: By spending one Legend point, the player of an attacked character may retroactively increase his character's Defense Value against a successful attack by an amount equal to his (Athletics รท 2). The player can do so only after the attacker's player makes his attack roll. ...



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