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There are no official rules for Nega-Magicians in any edition of Shadowrun. Furthermore, since Street Grimoire (the primary magic supplement for SR5) has already been released, it is likely that no such rules are coming any time soon for the most recent edition. Catalyst has moved on to supplements for other character types (the latest release was Data ...


3

What you're talking about isn't so much a 'class' of mages as it is a mage that has a ton of background count. Since I've never read the books you have, all I can do is quote to you what the game offers. There's a concept in Shadowrun called a Background Count. When an awakened character walks into an area that has an affinity for anything other then his ...


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While there obviously is counter-magic in the basic rules, the rules do not have something considered "anti" magic. At least not editions 3 to 5. I do remember rules from a splat book we used back in school that was probably version 2 if I had to guess, but they were sketchy, nobody used them and that's been two decades. Even if you could find them, they'd ...


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SIN (System Identification Number) is Shadowrun's future's take on on all of the modern TIN (tax identification number) plus SSN (social security number) plus EIN (employee identification number) plus citizen registration rolled into one and stored in centralized databases. SIN can be used to personalize just about anything you can (or have to) legally and ...


8

The fast food place you are looking for probably is McHugh. They have paranoid security measures, the food is rather average (and "average" is not a good thing in SR) though. Google says they were mentioned in the book Neo-Anarchists' The Guide to Real Life which is 2nd Edition, although there is a good chance they were mentioned in 3e as well as 4e. ...



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