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22

The Animated Shield says that it protects you as if you were wielding it. This strongly implies that you aren't wielding it. The Monk's Unarmored Defense feature works while you are wearing no armor and not wielding a shield. So the use of an Animated Shield shouldn't interfere. As for proficiency, the only requirement for using an Animated ...


18

Impossible to say We have, effectively, three points of information. First, the entry on the disarm variant rule states that A creature can use a weapon attack to knock a weapon or another item from a target's grasp. and the entry on the battlemaster’s disarming attack lets you When you hit a creature with a weapon attack, you can [...force...]...


14

Yes, shields can be disarmed. There are only two methods of disarming in the game at present - the variant rule in the DMG, and the Battlemaster Fighter's Disarming Attack. Both of these can disarm someone of a shield. The variant rule in the DMG says: Disarm A creature can use a weapon attack to knock a weapon or another item from a target's grasp. ...


13

By strict RAW, no. Allowing it wouldn't harm your game meaningfully, however. Shields are in the armour category, and are thus not weapons. You could easily argue that you could use it as an improvised weapon, but that does not make it an actual weapon. Using improvised weapons as justification for doing this does not hold up, as that would allow you to ...


10

The rules The answer is no, there are no shields granting cover on its own and allowing to bash with them. Having such a shield would destroy the balance because tower shields would become obsolete in the face of a shield that does both and heavy shields would be at least challenged, depending on your playstyle. I am also not aware of any official ...


10

Yes, Mage Armour and a shield stack. The armour that the Mage Armour spell mentions is body armour, like plate or a breastplate. Mage Armour acts as a suit of armour, so it doesn't work with body armour. A shield is not body armour, and so it can be used at the same time as Mage Armour, and it doesn't cause Mage Armour to go away.


9

Yes, because a shield is not armour The shield in the equipment chapter is in a different category than light, medium, and heavy armour, and in the classes section shields are listed as a separate proficiency than each of the light, medium, and heavy armour. Also PH page 14, Armor Class, mention wearing armour and carrying a shield several times. Note that ...


8

While I would allow it, the rules put shields in the Armor Category, not the weapons list, and using a shield as a weapon is normally treated as an improvised melee weapon. My read of the rules would be that you cannot, as it's not listed as a weapon.


8

No, you can't load a hand crossbow while holding a shield. The errata added a new condition to the Ammunition property: Loading a one handed weapon requires a free hand. A hand holding a shield is not a free hand, so you can't load your hand crossbow while using a shield. And since you can't load your hand crossbow, you can't make multiple attacks.


7

The rules for this are a bit scattered through the PHB, but here are the rules relevant to your player's situation: If your player is attempting a shield bash, he must have the Shield Master feat. This allows you to use your bonus action along with an melee weapon attack action to attempt a 5 ft. shove, or knock an enemy prone, using your shield. (PHB, pg....


7

1. Would shield bashing, or using the shield as a weapon, meet the requirements of the Pin Shield feat? Yes, you can use a shield as an off hand weapon for purposes of the Pin Shield feat. Like with an ordinary shield bash attack, you lose any AC bonus provided by your shield until your next action. You would also suffer any other penalties for fighting ...


7

(Organized by book, then by non-bashing to bashing, then in an arbitrary order. A short description of the feats' benefits are appreciated but not required, links likewise.) From the Core Rulebook: Shield Proficiency is obvious in the case of characters who aren't already trained in shield-use. Shield Focus gives a flat bonus to shield AC. Greater Shield ...


7

According to the RAW in order to use a Shield 6 lbs and a dagger (light) weapon to attack in the same round, you would need the feat Dual Wielder. Two weapon fighting (pg195 PHB) stipulates that to get a second attack both weapons used must be light. In the weapon descriptions, the heaviest weapon that is classified as a light weapon weighs 3 lbs The Dual ...


5

As far as D&D 5E is concerned The errata'd rules prohibit it. You need a free hand to load a crossbow. In real life (yes, I know :-) It is possible to reload a hand crossbow with a shield. I've done it. It was in response to exactly this question when playing 1st edition AD&D - yes, this question is that old. The type of shield we had one with a ...


5

What stops an intelligent foe from just grabbing your Animated Shield? Nothing, see Disarm. It remains your shield, the fact that you are holding it by magic rather than muscle doesn't change that. ... what is there to prevent an intelligent creature from actually taking the shield and locking it away? The Attack of Opportunity, the opposed roll and ...


5

Yes, you can cast Flame Blade while holding a shield. In general, you need one free hand to cast a spell. Any material and somatic components required can be performed jointly with that one hand. There's nothing in the description of flame blade that requires a second free hand, so this rule is not superseded. Thus, you can hold a shield in your left hand, ...


4

You need a free hand for the Flame Blade to appear in, and the other to perform the casting (S,M). After that, the casting is finished - you can use your "casting" hand for whatever you like. Concentration spells don't require you to "keep casting" to maintain them, just to concentrate. You don't lose the use of one hand while maintaining Invisibility, for ...


3

If a spell requires a somatic component, the caster must have free use of at least one hand to perform these gestures. You do not have free use of a hand if that hand is holding a shield. If you rule that Burning Hands requires free use of two hands to perform its somatic component, then by default you cannot cast it while also holding a shield. The War ...


3

According to this sage advice, using an animated shield counts as weilding it for mechanical purposes. Andrew Cole ‎@andrewphillipc1 @mikemearls Do you think using an animated shield counts as wielding it for the purposes of bladesong armor restrictions? Mike Mearls ‎@mikemearls Yes - you have a free hand, but still need to use tactics ...


2

My take on this to fit with the way other class abilities work, is that using the cape should be a bonus action that a player takes to force disadvantage on the opponent until the beginning of your next turn. Additionally to fit a matador's style, it should able to be used as part of an attack and be taken as an action similar to sleight of hand, to hide a ...


2

Absolutely. Since a shield can be used as an improvised weapon, it can be bonded. Since Crawford states that the shield would be considered a normal improvised weapon, it can qualify as such. Consider a player who has taken the Tavern Brawler feat so they are proficient with improvised weapons. This player may bond to an improvised weapon such as a chair ...


1

The errata added (you need a free hand to load a one-handed weapon) to the Ammunition weapon property (phb s. 146). Thus, you wont be able to carry a shield and load your weapon. As a DM myself, I would allow you to load your weapon if you posses the "war caster" feature [phb s. 170] [..] You can perform the somatic components of spells even when you have ...


1

In the English language edition, on page 171, under "Combat Scores" it says "If the character is using a weapon and a shield, add together the modifiers of the weapon and the shield to get the final modifier." So, yes, add both modifiers to both totals.


1

So there is another precedence in the game for a shield bash, not in the PHB but in the MM under gladiator p(346) which is a "class" of NPC GLADIATOR Medium humanoid (any race), any alignment "Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must ...



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