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22

The Animated Shield says that it protects you as if you were wielding it. This strongly implies that you aren't wielding it. The Monk's Unarmored Defense feature works while you are wearing no armor and not wielding a shield. So the use of an Animated Shield shouldn't interfere. As for proficiency, the only requirement for using an Animated ...


18

In core folks do this with their tower shields A creature fighting a dragon can take the ready action specifying the action as I gain total cover from my tower shield and the condition as When the dragon is about to use his breath weapon. When the condition's met and the dragon uses its breath weapon anyway, most dragons' breath weapons no longer have line ...


16

Impossible to say We have, effectively, three points of information. First, the entry on the disarm variant rule states that A creature can use a weapon attack to knock a weapon or another item from a target's grasp. and the entry on the battlemaster’s disarming attack lets you When you hit a creature with a weapon attack, you can ...


14

Yes, shields can be disarmed. There are only two methods of disarming in the game at present - the variant rule in the DMG, and the Battlemaster Fighter's Disarming Attack. Both of these can disarm someone of a shield. The variant rule in the DMG says: Disarm A creature can use a weapon attack to knock a weapon or another item from a target's grasp. ...


13

By strict RAW, no. Allowing it wouldn't harm your game meaningfully, however. Shields are in the armour category, and are thus not weapons. You could easily argue that you could use it as an improvised weapon, but that does not make it an actual weapon. Using improvised weapons as justification for doing this does not hold up, as that would allow you to ...


10

The rules The answer is no, there are no shields granting cover on its own and allowing to bash with them. Having such a shield would destroy the balance because tower shields would become obsolete in the face of a shield that does both and heavy shields would be at least challenged, depending on your playstyle. I am also not aware of any official ...


10

Yes, Mage Armour and a shield stack. The armour that the Mage Armour spell mentions is body armour, like plate or a breastplate. Mage Armour acts as a suit of armour, so it doesn't work with body armour. A shield is not body armour, and so it can be used at the same time as Mage Armour, and it doesn't cause Mage Armour to go away.


9

Yes, because a shield is not armour The shield in the equipment chapter is in a different category than light, medium, and heavy armour, and in the classes section shields are listed as a separate proficiency than each of the light, medium, and heavy armour. Also PH page 14, Armor Class, mention wearing armour and carrying a shield several times. Note that ...


8

While I would allow it, the rules put shields in the Armor Category, not the weapons list, and using a shield as a weapon is normally treated as an improvised melee weapon. My read of the rules would be that you cannot, as it's not listed as a weapon.


8

This is clearly written in both the player's handbook and even the player's basic rules, in the respective chapter about Combat. I suggest you read either of those before asking basic questions. From the basic rules, page 73 (emphasis mine, identical text is found in the PHB): ATTACK ROLLS When you make an attack, your attack roll determines ...


8

No, you can't load a hand crossbow while holding a shield. The errata added a new condition to the Ammunition property: Loading a one handed weapon requires a free hand. A hand holding a shield is not a free hand, so you can't load your hand crossbow while using a shield. And since you can't load your hand crossbow, you can't make multiple attacks.


7

The rules for this are a bit scattered through the PHB, but here are the rules relevant to your player's situation: If your player is attempting a shield bash, he must have the Shield Master feat. This allows you to use your bonus action along with an melee weapon attack action to attempt a 5 ft. shove, or knock an enemy prone, using your shield. (PHB, ...


7

According to the RAW in order to use a Shield 6 lbs and a dagger (light) weapon to attack in the same round, you would need the feat Dual Wielder. Two weapon fighting (pg195 PHB) stipulates that to get a second attack both weapons used must be light. In the weapon descriptions, the heaviest weapon that is classified as a light weapon weighs 3 lbs The Dual ...


7

1. Would shield bashing, or using the shield as a weapon, meet the requirements of the Pin Shield feat? Yes, you can use a shield as an off hand weapon for purposes of the Pin Shield feat. Like with an ordinary shield bash attack, you lose any AC bonus provided by your shield until your next action. You would also suffer any other penalties for fighting ...


7

(Organized by book, then by non-bashing to bashing, then in an arbitrary order. A short description of the feats' benefits are appreciated but not required, links likewise.) From the Core Rulebook: Shield Proficiency is obvious in the case of characters who aren't already trained in shield-use. Shield Focus gives a flat bonus to shield AC. Greater Shield ...


5

As far as D&D 5E is concerned The errata'd rules prohibit it. You need a free hand to load a crossbow. In real life (yes, I know :-) It is possible to reload a hand crossbow with a shield. I've done it. It was in response to exactly this question when playing 1st edition AD&D - yes, this question is that old. The type of shield we had one with a ...


5

What stops an intelligent foe from just grabbing your Animated Shield? Nothing, see Disarm. It remains your shield, the fact that you are holding it by magic rather than muscle doesn't change that. ... what is there to prevent an intelligent creature from actually taking the shield and locking it away? The Attack of Opportunity, the opposed roll ...


4

I agree with your interpretation, no matter the number of allies, you only get +2 to your Shield bonus to AC. Benefit: When you and an adjacent ally are each using a shield, your shield bonus to Armor Class increases by 2. I read an here as at least one. Nothing in the feat explicitly calls out that it might scale. Feats that have scaling bonuses ...


3

According to this sage advice, using an animated shield counts as weilding it for mechanical purposes. Andrew Cole ‎@andrewphillipc1 @mikemearls Do you think using an animated shield counts as wielding it for the purposes of bladesong armor restrictions? Mike Mearls ‎@mikemearls Yes - you have a free hand, but still need to use tactics ...


2

My take on this to fit with the way other class abilities work, is that using the cape should be a bonus action that a player takes to force disadvantage on the opponent until the beginning of your next turn. Additionally to fit a matador's style, it should able to be used as part of an attack and be taken as an action similar to sleight of hand, to hide a ...


2

Weapon and Torch does not have you using the torch as a weapon Notably, you do not make a separate attack roll with the torch: you make an attack roll with whatever weapon you are using, and then if that hits, you also use the torch for some extra damage. The use of the torch in this manner is automatic following a hit with the weapon. You can use a torch ...


2

Ultimately, it’s irrelevant. The feat doesn’t say it stacks with itself, so even if you get +2 from each adjacent enshielded ally, you would have a bunch of untyped +2 bonuses from the same source (the feat), and they would not stack, but rather overlap. Whether you have one +2 bonus, or a bunch of unstacking +2 bonuses, makes no difference at any point in ...


2

Absolutely. Since a shield can be used as an improvised weapon, it can be bonded. Since Crawford states that the shield would be considered a normal improvised weapon, it can qualify as such. Consider a player who has taken the Tavern Brawler feat so they are proficient with improvised weapons. This player may bond to an improvised weapon such as a chair ...


1

The errata added (you need a free hand to load a one-handed weapon) to the Ammunition weapon property (phb s. 146). Thus, you wont be able to carry a shield and load your weapon. As a DM myself, I would allow you to load your weapon if you posses the "war caster" feature [phb s. 170] [..] You can perform the somatic components of spells even when you have ...


1

In the English language edition, on page 171, under "Combat Scores" it says "If the character is using a weapon and a shield, add together the modifiers of the weapon and the shield to get the final modifier." So, yes, add both modifiers to both totals.


1

Armour and shields are components of your AC. AC is simply a measure of how hard it is to strike a figure in a way that does damage. It might be partly how good you are at dodging, or completely made up from physical or magical protection. In the end all that matters is whether you avoided a being struck or not, so it's all boiled down to one number. Damage ...


1

So there is another precedence in the game for a shield bash, not in the PHB but in the MM under gladiator p(346) which is a "class" of NPC GLADIATOR Medium humanoid (any race), any alignment "Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must ...



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