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I'm not sure there's a game that fits the bill. I ran two lengthy Aftermath! campaigns in the 80s and since then the only game I've encountered that's matched it for complexity of action resolution is Twilight: 2013. Combat is actually more complex in T:2013 than in Aftermath!, but it's also even more tailored to the post-apocalypse setting than Aftermath! ...


I would suggest GURPS, the Generic Universal Role-Playing System by Steve Jackson Games. Like Aftermath, it is classless, uses attribute scores and skill levels and point-based character generation. It also has a detailed tactical combat system, which if you use a map and read all of the advanced and the more realistic optional rules, is quite ...

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