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Having thrown both knives and grenades, I'd say the two are not the same skill (furthermore javeling throwing is not similar to either knife nor grenade throwing). A thrown knife is, typically, fairly light, spins and needs to impact point-first. This requires careful co-ordination between throwing speed and spin on the knife. A grenade is typically fairly ...


1

Shamelessly stealing the idea from a bulgarian RPG, I would propose a combination of skill rolls. The example in the book described that while throwing a knife requires a skill roll, "throwing a knife, while standing on your hands on a galloping horse during an earthquake" requires throwing against all of the skills and taking the lowest result (note that ...



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