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7

D&D 4e is a game of rules and exceptions, where any specific rule beats the general rule. The general rule in this case is "Once per round (errataed to once per turn), when you..." (PH1 p.117), right at the beginning of the Sneak Attack (SA from now on) paragraph. Knockout (daily, 9, PH1 p.121) has no special effect about applying SA damage. But you ...


0

So, the way I see it, it depends. If your player is an old hand, and you've made this rule clear in the past, then they should know this. If they get pasted, it's all on them. If they're new, and the rules are new to them, then they may be assuming something about a mechanic that is not clear and obvious. That you are asking this question implies it's not ...


0

Tell the rogue that he or she has to come up with a way to hide from the creatures that know where he or she is. You might be surprised to see that the rogue in question has climbing boots and can improvise an ambush by hiding on the wall near the ceiling. Hide would most certainly allow that character to get a sneak attack off if the enemy rounds the ...


2

Yes the Rogue can hide in an obvious place, provided the opponent cannot see him or her clearly when they take the Action to hide. The Rogue then gains the benefits of being hidden, including gaining Advantage on attacks. My in-game reasoning is that the advantage is gained from the opponent having no clue what the Rogue is up to - the opponent cannot know ...


24

It is up to the DM to determine under which circumstances a character may hide. It is up to you as the DM to determine if the circumstances are such that the rogue can hide or sneak attack at all. My inclination as DM is to allow the rogue to attempt to hide and add advantage/disadvantage as I have outlined below because even if the enemy thinks he knows ...


9

The rules are sort of unclear about this, and the book directly calls out the DM to make a judgement call. Here is the extent of the PHB rules on hiding: You can’t hide from a creature that can see you, and if you make noise (such as shouting a warning or knocking over a vase), you give away your position. That's... not very helpful. But wait, it ...


6

Your ruling is in line with the rules The rules on hiding, on page 177 of the Player's Handbook state (among other things): In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However, under certain circumstances, the Dungeon Master might allow you to stay hidden ...



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