An agreement among players about the framework for gameplay, primarily covering social factors such as what to do when a player can't attend a session, how to vet potential new players, what sorts of behavior are unacceptable at the game table, and so on.
21 days ago
Recent Hot AnswersIs there a limit to Rule 0?
When and how should I get the players to cut back on their out of character chatter?
As an unreliable player, how can I lessen the burden on my group?
What are the essential features of a successful evil campaign?
How can I check whether an extremely adult/mature plot idea would be accepted by players without revealing any details of the idea itself?
social × 8
group-dynamics × 5
system-agnostic × 5
gm-techniques × 3
players × 2
pathfinder × 2
dnd-4e × 2
problem-players × 2
terminology × 2more related tags