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Questions & Answers Question: Can everyday items function as foci and material components? Answer: Yes, unless the DM determines otherwise. The only reason I can think of for a DM to determine otherwise is if the DM says spell component pouches are themselves unique creations (e.g. they're connected to a plane of magic, they're specially prepared to ...


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Material components are actual items—that's what the name means. The rules for spell-component pouches are just there to abstract away the details, so that you don't have to track (and play out restocking!) your pouch with exact quantities of spider webs, vials of mercury, bits of cloth, and other weirdness. If you don't have your spell component ...


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Kelgore's Firebolt - No The material component for Kelgore's Firebolt is "a handful of ashes", and the spell effect says that it "conjures a shard of red-hot rock." So no, there is no RAW way to substitute your own pebble in there and have it work. Spells only do what they say they do, and the spell says quite clearly that it conjures a red-hot pebble. It ...


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The general idea that you have is an interesting one, I would caution you to not make it too complicated for players. The point of getting a magic item creation feat is to make it easier to get just the right magic item that you want. If your component rules make it more difficult to craft a magic item than it is to buy it or commission it, then the player ...


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You could borrow from an earlier edition of D&D. In AD&D 2e, to make magic items you had to first get the recipe, which was quite difficult (searching ancient tombs, tracking down a sage and convincing them to answer your questions) or you could research it if you were a Wizard or Priest. Then you'd have to find the materials, and then go through a ...


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I would suggest trying the "Legendary Material" Variant that I created for my tables. It's simple, but need some criativity from part of the master and the players. It is a 3-step process, and it goes like this: Step 1: Research The players research a library, buy a scroll from a wanderer, found the schematichs in a stash. Somehow, they are handled a ...


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Your interpretation of the grappling rules 'in hand' wording is mistaken. It does not mean 'held in the character's hand', it just means available on or about the caster's person but not necessarily requiring a free hand to use. See this extract from the dictionary: in hand In one's possession: arrived with the contract in hand. Under control: ...


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I am pretty sure that the rules never clarify beyond what you have already quoted, and I am certain that the rules you have quoted are not definitive on this point. I, and literally everyone I have ever played with or talked to, have always assumed that casting spells with both material and somatic components takes one hand. Never really paid very much ...



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