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0

I would allow somebody who is using a Versatile weapon to release one hand to cast a spell, I wouldn't let them do it with a full 2H weapon. That's just me though.


6

Most focuses are held. Not always, for instance some clerics can use a shield as a focus. But if you are using a focus, you will need to be holding it. This is not true for a component pouch. You can hold a focus in the same hand as you do your somatic components A spellcaster must have a hand free to access a spell’s material components—or to hold a ...


3

The material component must be hold in their hand. They can use the hand holding the material components to perform somatic components. Page 203, Player's Handbook: Casting some spells requires particular objects, specified in parentheses in the component entry. A character can use a component pouch or a spellcasting focus (found in chapter 5) in place ...


19

The rules for spellcasting spell this out clearly: A spellcaster must have a hand free to access a spell’s material components—or to hold a spellcasting focus—but it can be the same hand that he or she uses to perform somatic components. (Source: 5e System Reference document)


2

The understanding of authors of D&D 5th edition is encoded in a short set of notes on the plane shift spell in the DMG's chapter on the planes that discusses various means of planar travel. To make and tune the tuning fork requires specific knowledge that can only be gained from direct experience of the destination plane itself, either first-hand or ...


-1

In general, Bards use music to replace the "Verbal" component of a cast and the action of playing the instrument to satisfy "somatic" requirements. If A spell requires "Verbal" then it must be sung or played. if it requires "Somatic" then yes the instrument must be fingered and played. (If its Somatic but not Verbal I'd allow a Bard to play very softly.) ...


0

Logically and by RAW, there is no problem with this, as the effect clearly states you can replicate any nonmagical item in certain sizes. However, if you need a reason to ban the level of effect that uses several thousand gold pieces in components, you could change some of the spells material components so that they need to be enchanted, or larger than a ...


9

It isn't explicitly stated that a bard needs to play their instrument to use it, no, and if you wanted to leave it at the exact letter of the rules, that would be your answer. However, you already know that, and so I assume that the question is not whether it is explicitly stated, but if it is implicitly stated that a bard must play. The answer would appear ...


1

There's nothing in the RAW that requires a bard to play the instrument to cast their spells. If we look at this from a rules-as-interpreted (RAI) perspective, I would posit that you do not have to play the instrument unless the spell also has a somatic (S) component: Components Somatic (S) Spellcasting gestures might include a forceful ...


15

A spell's target is different from a spell's material components, so trying to use the feat Eschew Materials to bypass needing a corpse as the target of the spell animate dead, for example, is beyond the feat's scope (as is using the feat to bypass animate dead's onyx material component, by the way). To be clear, the feat Eschew Materials only obviates ...


11

The sarcastic answer would be that, if you create it yourself, it's free. That said, in general this should be a non-issue. Both the Animate Dead and Create Undead spells, regardless of material components, require a corpse as the target of the spell. You cannot cast them at nothing, so Eschew Materials would not allow them to be cast without a corpse to ...


52

It looks like your real question is can a spellcaster use Eschew Materials to create undead without having a corpse handy? The answer to that question is no. Animate Dead Components V, S, M (an onyx gem worth at least 25 gp per Hit Die of the undead) Targets one or more corpses touched - Create Undead Components V, S, M (a clay pot ...


5

Corpses are not a material component of reanimation spells but rather the target. Take for example Animate Dead: Casting Time 1 standard action Components V, S, M (an onyx gem worth at least 25 gp per Hit Die of the undead) Targets one or more corpses touched This spell turns corpses into undead skeletons or zombies that obey your spoken ...



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