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29

Combine the Necrotic Cyst line of spells with Hindsight. Investing in items of necrotic cyst, necrotic scrying, and one or two hideously expensive polished steel and diamond blocks (nothing breakable, mind you) of hindsight would make any rather evil but almost annoyingly hard to corrupt police force proud. Start up your reign of spying with listening ...


28

There are several reasons why you might want to cast True Strike. The first is that depending on your class, you might be able to get a bonus action attack after casting it, giving you one attack with advantage and one without, a definite improvement on two attacks without. The second is that you might use it to overcome disadvantage: When you need a die ...


20

Yes, as that's what the rule says you can do. If you are having trouble visualizing it, "steam" might help. You can freely have e.g. flaming and frost enchantments on the same sword - there's no "they cancel each other out" rules anywhere. If you allow it, you figure out how to justify/skin it, but combinations of "opposed" energies are completely ...


20

In Pathfinder, you take actions on your turn. Normally, everyone gets a turn in each round. So in a one-on-one situation, you will take a turn, and your opponent will take a turn, and both together make up a single round. You will get ten turns before the spell expires, one in each round. You’d get the same ten turns in the ten-man brawl; everyone gets one ...


19

You're casting a spell using a 9th-level spell slot, the effect of which is to create the effect of another spell of your choosing (so long as that spell is chosen from the 8th-level-or-lower set of spells). It's only one spell you're casting — wish — with an effect that is selected at the time of casting. Thus, you're expending a 9th-level slot for this ...


15

The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage cannot be reduced or prevented in any way. In addition, your strength drops to 3, if it isn't 3 or ...


14

I don't see why not. It's not exactly a practical way of going about things, but it would be possible (by 17th level money isn't really an object). The spell says you can transform a creature into an object. Turning a Goblin into a lump of adamantine is totally within that realm of possibility (tbh, why stop there, I'd dream a bit bigger, and maybe a bit ...


13

I would say no to both copying and casting Wizard spells above level 1, based on the spellcasting rules under multiclassing on pg 164 of the PHB: You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class I read that as saying that you would count as a level 1 wizard, which comes ...


13

Keen doesn't exist yet... But no. To start with, Keen weapons (that receive a bonus) have historically been magic items. They aren't just sharp, they're magically sharp. And magic items are explicitly excluded by the spell: Creatures or magic items can't be created or transmuted by this spell. Even if your DM was generous, and ruled that a ...


13

From the "Your Spellbook" sidebar, page 32 of the Player's Basic Rules (v0.2): When you find a wizard spell of 1st level or higher, you can add it to your spellbook if it is of a level for which you have spell slots and if you can spare the time to decipher and copy it. Emphasis mine. Only spells on the Wizard list can be learned in this way. In this ...


13

"Mindless" is probably the limiting factor for this problem. How a mindless servant reacts to this kind of command is simple, really. Imagine how another mindless creature, such as a servant zombie, would react. Unfortunately, I do not see a servant zombie walking ahead, peeking around the corner, and then calling out "I see three orcs and a goblin, my ...


12

Snowball does NOT deal [cold, water] damage. It is a [cold, water] spell that deals cold damage. [cold, water] is its descriptor, cold is its damage type (from the text). If you use your bloodline arcana, it would not deal [fire, water] damage. [fire, water] is a descriptor, not a damage type. It would simply deal fire instead of cold, but the spell's ...


12

All bonuses to AC stack. I assume you're thinking of previous versions of D&D, where bonuses of the same type didn't stack. However, in 5e, the majority of ways to gain AC are separate ways to calculate your base AC, such as Plate Armour, which sets your base AC to 18, or Mage Armour, which sets your base AC to 13 + Dex. From the Player's Basic Rules, ...


12

The Basics The rules for getting spells into wizard's spellbook are convoluted and finicky. They're summarized below so the player knows what he's getting into when he writes Wiz1 on his character sheet. Starting Spells and Free Spells A wizard's spellbook for free initially contains all 0th-level spells and additional spells he knows due to being a level ...


11

What happens when a jelly that isn't a wizard splits? The Monster Manual (p 243) says, with my emphasis: [...] it splits into two new jellies if it has at least 10 hit points. As nothing describes these jellies ever combining to reform a single entity, it seems pretty clear that the new jellies are completely independent of each other. Splitting is ...


10

Yes, cloning, repeatedly, maintained, COULD make you immortal. There's some logistical concerns that make this trickier than the spell itself: Vessel must be undisturbed So, ideally, you set up a nice young version of yourself, hide it away for the time something goes wrong and go about your life, right? Well, the longer it's around, the more likely, ...


10

Technically, yes. There is a speed figure for an Unseen Servant, along with a list of available actions (emphasis mine). It can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. The servant can perform only one activity at a time, but it repeats the same activity over and over again if told to do so as long as you ...


10

We don't know; the spell text was not converted properly from OD&D and no errata was ever published. One suggestion is to add the word "additional" to get "The spell caster is able to affect 1 additional level or hit die of creatures for each of his or her levels of experience." so a 5th level caster can affect d6 creatures +5 levels. Edit: I've not ...


10

You cannot learn spells of another class without actually multi-classing or picking up a feat like Ritual Caster or Magic Initiate. While there is some overlap in class spell lists you can only ever learn the spells of your class unless you make the choice to multi-class or forgo the stat increase to pickup one of the two feats I noted above. Proficiency ...


10

Haunted Doorlatches possessed by the ghosts of spiders crying out in the night "Front Door, 1402 Red St". The fundamental component of this plan is the spell Hauntshift [LM 66]. It translates (its wording) undead into "haunting presences." [LM 6] Door latches will have hairy spider skeletons hauntshifted into them with careful instructions on when to bolt ...


9

No. Cantrips are never prepared, they are only learned, and from then on they are known and available to cast. They explicitly cannot be copied into a spell book. From the spellbook inset on p114 of the PHB: When you find a wizard spell of 1st level or higher, you can add it to your spellbook if is of a level for which you have spell slots and if you ...


9

It's one damage roll, it's applied to all characters. How I do this in my games is have the damage rolled before anyone makes their save. So the caster determines the damage before the saves are rolled. Then each character makes their save and the effects are adjudicated after the saving throws are made. Page 196 of the PHB has this rule: If a spell ...


9

It's at the very least more fair than you think it is. The check for the counterspell is an ability check of the type of your spell casting stat. This means that the maximum bonus a character can get (unless they are a bard with Jack of All Trades), is +5. Bards being the rare exception get half proficiency to all checks they aren't proficient in already ...


9

You use the item’s caster level. The only exception to this is for staves, which you use your stats if they are higher.


8

There is nothing in the rules or the Banishment Spell right now to indicate that one must maintain some kind of line of effect to a spell's location in order to maintain concentration. One might be able to argue that the incapacitated or killed clause in the concentration mechanic applies as you are no longer capacitated in your current plane, but the utter ...


8

No No effect that allows you to reprepare or recast a spell can affect the echoed spell. While Echoing Spell doesn't explicitly call itself out, I'd certainly consider it an effect that allows re-casting and as such can't be re-applied. So while Spell Perfection may allow you to add a metamagic feat to the second cast, it can't be a second (or third, ...


8

Reincarnation's effect specifies that you keep a bunch of things, which is an exception to being, well, a totally different creature than before. However, it also gives you two negative levels and it nowhere does it alter the effect of having negative levels. Notably, negative levels don't remove any abilities, they instead add effects that alter your ...


8

The majority of spells in Pathfinder core were transferred directly from D&D 3.5 without being changed. For example, Mass Cure Critical Wounds, which is identical in Pathfinder to what it was in D&D 3.5. In 3.5, there were rules for levels above 20 as well as a larger number of methods for achieving a Caster Level higher than your Character Level. A ...


8

Directly tampering with the human mind, either by reading it or modifying it, is a direct violation of the Third and Fourth Laws, respectively, no matter how you do it or what your motives are. Both of them are a sure way to have the Council Wardens on your trail in no time. Specifically, it is forbidden to directly use magic on human beings for those ...


8

Yes, it's possible to inflict Mental Stress with magic without breaking the Laws of Magic. You just can't affect someone's mind directly; whenever you're thinking of an effect that could cause Mental stress, the brain is strictly off-limits. There are plenty of ways to cause Mental Stress with less psychic effects, though. The entire field of illusion ...



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