Tag Info

Hot answers tagged

18

From the Basic Rules, p22 & p30: The (class) table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of (class) spells that are available ...


16

Yes. From the D&D Basic Rules: Casting the spell doesn't remove it from your list of prepared spells. Basically, 5e Wizards (and Clerics) are 3.5e Sorcerers who can swap out their "known spells" based on their spellbook (or godly mandate). I can't speak to the exact reason behind the design decision, but I assume they wanted to enable a level of ...


15

There is no information in any official D&D 3.5 book that defines rigorously what an "ally" is. I've also looked through some Pathfinder docs, and I can't find anything there either. Ditto for 3.0. It seems like "ally" is another one of the numerous things that are not terribly well-defined in 3.5. If you're looking for an official RAW ruling on ...


15

Yes High Elf simply states: Cantrip. You know one cantrip of your choice from the wizard spell. While cantrips are described as: Cantrips A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Repeated practice has fixed the spell in the caster’s mind and infused the caster ...


14

Things are different now. The Wizard and Sorcerer of prior editions have now combined into one class, called... the Wizard. Also, the Cleric picked up the same mechanics. (This makes me really interested to find out what the actual Sorcerer class they're releasing will be like, since its defining feature will no longer be unique access to spontaneous ...


13

Yes, but not in the way you're thinking, and not without working for it. In the way you're thinking of it—being able to learn a new spell at the low, low cost of just giving up a known spell, no, you can't replace a spell that way. This is because there is no mechanical resource spent to learn a spell except time and monetary expenses. There isn't a "slot" ...


13

It's current hit points. It says so in the last sentence. Creatures within 20 feet of a point you choose wthin range are affect in ascending order of their current hit points (ignoring unconscious creatures). I added that emphasis. So if you roll a 5 (a very unlikely roll), you affect a creature or group of creatures with 5 current hit points or less, ...


12

In D&D 3.5, it's just a spell. The spell has a really cool name, but it's just a spell. It isn't referencing a concept that exists outside the spell description the way, say, touch of Juiblex (Book of Vile Darkness) and slime wave (Spell Compendium) reference Green Slime or the black sand spell (Sandstorm) references the Black Sand environmental hazard ...


12

It means you can't exceed what would be the usual limit of spellcasting - no quickened wish, for example, as that would normally be 9th level + 4 for quicken = level 13 effective, and there is no such thing. The level of the spell plus the metamagic feat modifier can't be over 9 before Spell Perfection negates the additional level requirement from the ...


12

No. Funnily enough, it comes down to this line. and the archer can only have one such arrow in existence at a time. This makes the arrow a limited-use magical effects that you used to enhance that particular attack. which means the Slaying ability of the arrow is not duplicated by Arrow Eruption. The intent is clear and would disallow this, and ...


11

The short answer is "Your player is definitely running some sort of con job on you". But here's the specifics for Revised 3rd, with some background from the other editions. Restaurant: The salient points read as follows. The atmosphere is clean, fresh, and warm. You can create any floor plan you desire to limit of the spell's effects. [Up to three ...


11

Yes To cast one of these spells, you must expend a slot of the spell’s level or higher. (Chapter 3: Classes, paragraph Preparing and Casting Spells, in the Class descriptions for both Cleric & Wizard.) This is expanded upon in Chapter 10: Spellcasting, under Spell Slots, p78 When a character casts a spell, he or she expends a slot of that ...


10

Yes. Bonuses in 5e are rare, and we don't know all of the details yet, but there is no reason to think that Mage Armor and Shield do not stack. The only thing we really know is that casting a new concentration spell breaks the previous one. Neither of these spells are concentration spells and thusly they would not conflict in that way. 5e does not use ...


10

If a creature doesn't want to be noticed casting spells then, yes, the creature must devote resources to doing exactly that, and that includes Enchantment spells. By eliminating the inexpensive material components with the feat Eschew Materials, somatic components with the feat Silent Spell, and verbal components with the feat Still Spell one can cast a ...


8

No. You get to wait to see if the attack would hit you. It's specifically a reaction to when you were hit and it allows you to rewind and replay the attack as if you'd cast shield before it. See the text: Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell ... An invisible barrier of ...


8

Someone is an ally if you designate them as such when you cast the spell. No, the game does not go into the meta-philosophy of defining that. You get to choose who you think your allies and enemies are. If you choose poorly, then that's on you.


7

This is a really interesting question; I don’t think the rules actually say. I can say for sure that you cannot counterspell the discharge; counterspelling affects casting specifically. So when the spell is cast is when you have a chance to do that. Similarly, damaging the person holding the charge doesn’t force Concentration checks to save from ...


6

Charm Person I think the most important part of the charm person spell from this point of view is: The spell does not enable you to control the charmed person as if it were an automaton, but it perceives your words and actions in the most favorable way In other words the target may know you cast a spell, but so what. You are their best friend, their ...


6

If you could do so, that would be an abuse rather than a use of the system. That said, on (YS250) in the 'flavor text' in the sidebar to the left, your question is asked and answered, i.e. Hey, Billy can you take a stunt, or cast a spell, or make an item of some kind that gives you armor against the mental stress caused by casting a spell? Good ...


5

Rules-as-written, you’re only healed by inflict and damaged by cure, not otherwise treated like an undead creature for, e.g., heal and harm. Which is ridiculous, but they worded veil of undeath very poorly. I would never play it that way, and I’d have heal damage a creature under the effects of veil of undeath. On the other hand, I’d ...


5

It would seem logical that the spell affects the creatures in view of their current hit points. The first quote you've used even seems to say so: in ascending order of their current hit points -- and this is further supported by the addition of ignoring unconscious creatures, because why would the spell ignore them if it was their maximum hit points that ...


4

The burst happens at the moment of casting, by RAW it means you can run away from the caster and keep the buff as long as it lasts. Take a look at the non-burst example, It does not state that you cannot get away or loose the effects if you do so.. It has to state "continuous emanation" and specifically say it ends when you go away. Take Invisibility ...


4

Yes, a cleric can UMD items of opposed alignment spells. UMD is always available for activating any item, regardless of your class or class features. This is also why a specialist wizard can use UMD to activate items from banned schools. Doing so is still an aligned action, so doing so too often can change your alignment and put you in disfavor with your ...


4

There's nothing that special about the ability earth glide. Really. It's not the ability to become, like, totally intangible to earth or anything. At its core, it's just better burrowing. But I can sense your frustration; let me assuage it a bit by saying The Various Earth Glide Abilities Aren't That Different Perhaps it's helpful to see them in a list. ...


4

They go away. The spell gives you a loan of 5 current HP and 5 max HP, and when the spell ends, you give 5 max HP and 5 current HP back. That can drop you to 0hp, but by the end of the 8 hours, you're probably resting and in a healthy state, and the loss of a portion of your HP won't be devastating. (So: plan ahead and make sure you're not in the middle of ...


3

"This is a really interesting question; I don’t think the rules actually say." I'm quoting KRyan because I said the same thing out loud after reading the question. On the one hand, it seems like holding the charge might be a whole new "phase" of casting a spell; I'd break the normal flow into three "phases": ready (spell slot form), casting (where magic ...


3

It’s ambiguous, but I’d allow it. The phrase “unlike a normal use of sneak attack” implies to me that this is using sneak attack, not just getting bonus damage that happens to be equal to your sneak attack. And the spellthief is an exceedingly weak class, so I have no problem reading things in their favor.


3

I don't think you'll find a record of any particular reasoning unless you ask a designer, but it appears to be mainly another one of those quirky holdovers from ages past. In AD&D, bonus spells from abilities were only given to clerics, not magic-users. Magic-users were the first to get cantrips, introduced in Dragon Magazine #59 in 1982 and Unearthed ...


3

Can you? Sure. The mechanics of the wish spell, and even limited wish, allow you to wish for whatever you want. Is it safe to? Probably not. Since at least 3.0 (and one can argue that this existed in a lesser form in previous editions as well), the description of wish has come with a list of "safe" effects that you can wish for without having to worry about ...



Only top voted, non community-wiki answers of a minimum length are eligible