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1

Short Answer: Yes. The Hammerblow Talent from Legacy Era: Campaign Guide says If you are unarmed and holding no items, you double your Strength bonus on unarmed attack rolls. while the Mighty Swings feat from Star Wars: Saga Edition Core Rulebook says You can spend two swift actions in the same round to deal +1 die of damage on your next melee ...


3

Characters are never supposed to be completely free of obligation in EotE. You can reduce it to a minimum of 5, but never alleviate it completely. Some plot occurrence should arise to transfer or change an obligation when a character gets close to paying it all off. Basically you should treat is as being on par with loot and experience. Dolling it out to ...


1

Fundamentally, hitting the target is about accuracy. Accuracy is axiomatically Agility. The role of brawn in thrown weapons is in the base damage for impact-based damage thrown weapons. Several thrown weapons use the "+X" damage notation, which means "Brawn + X", while explosion based damages are all listed as "X". Also, given the abstraction of range ...


6

If the fight was about who could throw the rock the farthest, sure. But it is about hitting someone in the face, and therefore it is more about your accuracy than how hard you tossed the rock. What the test is modelling is your character's ability to hit the enemy and the damage variability is the difference between hitting them in the chest and hitting ...



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