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Here's an AnyDice program to simulate it: function: test N:n against X:n reroll Y:n later Z:n { if N >= Y { result: 1 + [test d6 against X reroll Z later Z] } if N >= X { result: 1 } result: 0 } output [test d6 against 4 reroll 6 later 6] named "success on 4-6, reroll on 6" output [test d6 against 3 reroll 6 later 6] named "success on 3-6, ...


5

All the rules for creating monsters are on pages 273 - 283 of the Dungeon Master's Guide. That said, to determine a creature's static hit points, you simply calculate the average hit points. A 2HD creature with a hit die of d10 and a Constitution of 20 would have 21 hit points on average: the average roll of 2d10 is 11 (5.5 per die), and a Constitution of ...



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