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5

Stealth is fun. Shadowdancer may be one of the most popular Prestige Classes in 3.5e, and that is solely due to the Hide in Plain Sight feat. Many players enjoy the thought of sneaking invisibly to the enemy and rolling insane backstab/sneak attack damage. Unfortunately, stealth in D&D is not always that fun. Now, the backstab part is awesome, and ...


2

If waiting a round kills your fun, you need to learn a little more patience. Sure, the GM should have fun too. But if the rest of the group is supportive, and the player needs an extra round or two here or there to have fun with their character - man up and do it. That's really the bottom line, though I would go on to say that limiting Stealth to "a chance ...


7

Surprise and stealth seemed to be explained in better detail in the Starter Kit The Lost Mine of Phandelver features a small goblin ambush (as seen in the WOTC Livestream). The rules walkthrough for the stealth check and the suprise round says to roll once for all the goblins (adding their +6 stealth skill) and compare that one, party-wide check to Passive ...


1

The Basic Rules (Ver 0.1) does not specify what happen in this case, and DM can decides what happens. In playtest rules, when a group meet another group, a few things may happen: Every member of both groups successfully hide from every member of the other group, and they sneak by each other unaware of the encounter. Every member of one of the groups ...


8

There is no Hidden Club in 5e Hidden Club was invented to explain the tightly-interlocking mechanics that determined whether a D&D 4e character had the Hidden status. The very first premise of 4e's Rules of Hidden Club is the all-caps and repeated statement that everyone always knows where everyone else is. It's repeated and text-shouted because it's ...


14

On Page 58 of the Lost Mine of Phandelver in the D&D Starter Set. Goblins have a ability called Nifty Escape that allows them to disengage or hide as a bonus action. Like D&D 4e the 5e monster stat block spells out any special abilities and exception to the normal rules.


12

The GM actually spells that out. He says "Goblins, because they are particularly stealthy, can use their bonus action to hide." Presumably, goblins have a racial feature that works like the Rogue's Cunning Action and allows them to use a bonus action to make a Hide action.


6

So what we know right now from Basic: The first rule of the hidden club: don't be seen, don't attack, don't make noise. When can I hide: You can hide from an enemy that cannot see you. Right now these are the things that allow you to not be visible to an enemy: Invisibility The enemy being blinded The enemy is in heavily obscured terrain (subject to ...



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