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Stealth is a separate action unless it's used as part of your movement (see here and here). That means you can use Stealth to walk, climb, swim, run, or even jump silently, and there is no MAP - but if you wish to use Stealth for a different activity (such as picking a pocket) it counts as an action, and incurs a MAP if combined with another action. For ...


The way I've always played it, (so this may be a house rule, but it was presented to me by my GMs as traditional), is that it depends on whether you're actively trying to be stealthy, or passively stealthy by nature. Basically, it's all about whether you're taking extra time or effort to pull it off: Multi-Action - If you're tip-toeing around or sneaking ...

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