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I would suggest a 5-by-5 method. Essentially, you create 5 major goals for the party, and for each goal, 5 requirements. This allows you to have a loose story, with set milestones for the players to strive for, but still gives them the ability improvise. Here is an example: Stop Dragon Invasion: Recover Tome of the Dragons Decipher Tome Find Chromatic ...



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