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5

Intrigued by the links above, I acquired Best Served Cold and The Heroes from my local booklender*, and based on those I'd have to say the setting's a shoo-in for Burning Wheel. BW works for me on many levels. It handles Mannish settings superbly, and with BSC in one hand and the Character Burner in the other, I can map the protagonist's life through the ...


3

Hmm. Well, Mutant City Blues is a good modern day low powered supers setting - it would be perfect for the new SyFy show Alphas for example. It doesn't have the uncontrolled powers, though that would be a trivial modification. Normal humans are definitely a threat. It handles investigation very well, as it is GUMSHOE based, but doesn't have explicit ...


2

Have a look at Unknown Armies. There are different power levels (the one that would fit Misfits is of course street), different schools of magic (which could fit quiet well), and plenty of horrible things that can happen. It would take a little tweaking the adept magic I guess but it should not be that hard at all given that the characters will not know ...


2

This is less an answer to your question as it is a response to you problem. I'm reading you saying: "I have lots of great ideas! Pick for me!" Which reminds me of an I Waste the Buddha With My Crossbow blog post I once read that eliminated this problem for me, once and for all. He was walking with his daughter and asked her for advice on what system of ...


2

GURPS Supers would be absolutely perfect for this. Give characters a normal human point level, with one (usually, so far) power built separately. I'll even write them up if you like, I love Misfits. GURPS PCs are easy to kill if you're using things like hit location and the bleeding rules -- I haven't seen anything in the show that wouldn't be ...


1

You might use PS238 - it's a RPG based on the comic of the same name, about super powered grade school kids, and it's based on the powerful supers ruleset Champions, where you can add drawbacks like "uncontrolled" to all the powers as much as you want. It's very flexible and has a lot of source material, but requires you to really want to learn you some ...


1

Wild Talents might also fit the bill. It's based on the One-Roll Engine (ORE), the same thing that powers REIGN and Monsters and Other Childish Things. I haven't had the chance to play it yet, so I don't know how well it handles your criteria in practice. That said, the rules allow for scaling from "normal human" all the way up to "epic" (ie. Superman). It ...


1

A modification of the DFRPG system (Fate 3.0) could make for an interesting system to adapt to this. You can adjust the power level by adjusting the number of base refresh your players get. A typical low power DFRPG campaign will start at 7, but you can adjust that down if you want. you can also scale down their skill points. a typical low power DFRPG ...


1

I think I'd go for Warhammer FRP (2nd edition.) Why? You said the keyword yourself. :) It's gritty. Dark. Fast paced, quick and easy, both to create memorable characters and to learn and run. Uses a rather minimalist approach to magic and its default world is also rather "low magic." It would be quite easy to convert the system to the world of the First ...



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