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As a big fan of oWOD I would recommend two from that setting: Vampire: the Masquerade and (in bit different way) Mage: the Ascencion. Why? Well, those two systems can be VERY EASILY turned into something you've just described and for your players it gives a feeling to be a bit unique. For vampires, politics is a second nature - they un-live to manipulate ...


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Wilderness of Mirrors has some pretty excellent planning/things go wrong mechanics that work well, though you'd be modifying it a bit to be more operational than heist. Spione has some pretty interesting set up with Cold War Spy games. It's more aimed at the issues of internal distrust and division within an intelligence agency, but works great for that. ...


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What Happens When You Assume My suggestion is based on 2 assumptions: Though you list movies as influences, I assume you want your game to resemble a TV drama like The Americans or House of Cards because of the serial nature of most RPGs. It seems unlikely to me that you would invest this heavily in a single-evening game. You want to incorporate your ...



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