Hot answers tagged system-recommendation
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I have 3 suggestions for board/entry RPG games for your family.
1) if they're lightweights, or you think a silly type of game might help, I'd suggest Steve Jackson's Munchkin. It's easy to learn, fun to play, has quick games, and the best part is that it naturally encourages role-play, which can be built upon to segway into a full-RPG.
2) If they're ...
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I asked this question in the chat room, and was pointed to Fate Accelerated. It is an easy system, that depends more on creativity than rules, although it has enough framework to make it interesting. It should work really well. You can try the system out for free (Well, the dice cost money, but there are alternatives...), and pay for it what you like if it ...
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I am suprised FATE has not been mentioned yet. I am only familiar with the second edition, however, if you use the default combat exchange option, the combat is fast, injuries don't heal well, and lead to penalties and further injuries. It is suited to fantasy, and encourages narration of fights. The brutality can be easily modified by changing the amount of ...
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I recommend introducing your family to Dungeon World!
Reasons I think this game appeals to families:
World building is cooperative. This makes it easier on the GM (very little prep required) and lets all the players give input into the kind of world in which they get to play. The game should start with a map with blanks. The GM asks questions and uses ...
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I recommend World of Darkness as a framework for new role-players for the following reasons:
The basic game mechanic (roll Attribute + Ability dice to hit a TN) is easy to understand, especially if you equate them with the "star" ratings of hotels and restaurants. ("Okay Bill, your character has 3 stars in Brawl, so he can really handle himself during a ...
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