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Minmaxing refers to the process of creating a character that is very good at one thing, but very bad at many other things. For example: a warrior who is really good at killing people with his greataxe, but very bad at social interaction a rogue who is really good at finding and disarming traps, but useless in a fight a bard who is really good at ...


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The term "minmax-ing" has become a synonym for making optimizations. The origin of the term, however, is a specific kind of optimization: "minimization of the maximum"; it is the strategy of trying to optimize for the worst case scenario. When deciding between several alternatives, you rate each alternative by the absolute worst thing that can happen as a ...


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In a system where you spend a limited resource on features, you want to make the best use of your resource by spending it on the features that will be most useful to you. For example, if you plan to deal a lot of damage to enemies, then a feature that increases your average damage per hit will definitely be useful. A feature that lets you speak another ...


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Minmaxing is quite simply Minimizing your disadvantages in a game system while simultaneously Maximizing the effectiveness of your character in their specific role during a game. Minmaxing includes but is not limited to: Insuring you get the most out of character creation by selecting a dump stat that has no impact on a characters growth Taking level dips ...


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The first time I recall seeing the term applied to role-playing games was in the 2nd edition AD&D Dungeon Masters Guide: Sometimes players resort to “min/maxing” when selecting weapon proficiencies. Min/maxing occurs when a player calculates all the odds and numerical advantages and disadvantages of a particular weapon. The player’s decision ...


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MinMax is a type of character-building practice in RPGs. Players choose options for their characters that minimize their attributes in less-desired abilities (Min) and Maximize their attributes in desired ones (Max). MinMaxing is done in an attempt to create powerful characters that are focused on specific abilities, in lieu of other abilities not ...


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In games, it's used to refer to someone optimizing their character's performance. It comes from the term minimax, which is a zero-sum game theory (in a zero-sum game, your gains are exactly your opponents losses). The minimax theorem involves increasing your overall gains by minimizing your opponents maximum gains. This means you maximize your overall ...


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TVTropes has an extensive definition of min-maxing. (There is always a hyphen or slash in it for the gaming term, Wikipedia has min-max and Urban Dictionay has min/max.) To quote from TVTropes' definition: The art, much beloved of munchkins, of optimizing a character's abilities during creation by maximizing the most important skills and attributes, ...


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Minmaxing is a process of optimising a character It is a process of accepting certain flaws and deficiencies to improve a few strong points of a character. It relates to another term - "dump stat", which is an attribute of a character that is deliberately set as low as possible in an attempt to relocate resources (e.g. points in a point buy system, ...


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The term minmax comes from the mathematical study of Game Theory or Decision Making. It means you select from the available options to minimise your losses and maximise your gains. In theoretical games like Zero-sum both player are assumes to use a minmax selection constrain. This reduction of loss and increasing your gain has been extended into roleplay ...


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Minimization and Maximization for Optimization Min-max (minmax) comes from using mathematics to solve optimization problems. An example is finding the maximum area for a given perimeter. As applied to RPG's (the example will be D&D) min-max addresses how to best assign ability points, equipment, and skills to get the most power or effectiveness ...


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'Minmax' or 'minmaxing' is the process of optimizing a character for performance in a certain way - often this means to be as efficient in combat as possible. It is also called "powergaming" by some. This generally involves: minimizing disadvantages and handicaps of your character and/or the system (in the area you're optimizing) and maximizing the ...



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