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10

We can't enumerate every possibility, but I can show you how to find such things. You want to use the search engine query creative commons dungeon tiles and variations thereon to find images you can use under a Creative Commons license, which will work for your purpose in most cases. CC licensing is the overwhelmingly most common license for art assets that ...


5

The three 'starter' boxed sets (Dungeon, Wilderness, City) do not. All of the six-sheet packs (the original DTx and DUx series, and current DNx) have a couple of suggested designs on the interior covers. (In a few cases, one or two of the suggested designs require two copies of the set - particularly "Arcane Towers", which was designed around buying two ...


5

If they are not too thick you could try accordion folders. That way you can separate them by type (muddy, rocky, crypt... whatever). Edit: For ease of seeing them without pulling them out. A Three Ring Binder and sheet protectors would work.


4

The Liberated Pixel Cup provided beautiful tilesets, that I think could help you. I think this is the correct link to them. You can also explore the Open Game Art site for open art for open games. You can filter by art type and license, which is ideal to search for art for what you specifically intend.


3

Looking for tiles as well as floorplans will expand your options. Tiles are great (and more common) for some smaller areas or where you want more detail, while floorplans can be more or less detailed depending on the scale. An easy source is for-pay PDFs of tiles and floorplans. RPGNow hosts a lot of PDF publishers who specialise in floor tiles (for ...


3

You didn't say "free" was a critical feature, so doing a search for modern or even modern floorplansrpgnow on sites like http://www.rpgnow.com produces some leads that sell PDFs (including some free) that might fit your needs...


2

The easiest way to make a tile is to colour-print it on paper and glue it to foam core, card stock, or cardboard (non-corrugated). Foam core is ideal, but slightly costlier. Still, you can get a 6' by 10' sheet for a reasonable amount at an art supply store. Card (stock or board) is cheaper and easier to find. The gotcha with this process is that the glue ...


2

Museums maps are good for large things/palaces since that's generally where they are hosted. Many are online as well which helps. Some estates have maps online as part of their website. You should be able to look at estate agents for floor plans of houses and offices. You could even go to your local planning office and request floor plans -- I think ...


2

Check out the stuff available for other mapping programs. DTiles looks like it will work with most of them. RPTools has a fair number of free images available. Campaign Cartographers guild has a large number of user provided images


1

What you need to do is: Floor Tiles Create four jpeg images at 400 by 400 pixels (say water1.jpg to water4.jpg) Copy them into the DTiles directory Edit the library.ini file and add in a line like below after the [Floors] tag: water1.jpg|0|X:\DTiles\water1.jpg|X:\DTiles\water2.jpg|X:\DTiles\water3.jpg|X:\DTiles\water4.jpg here is an example unpack in ...


1

I currently use a number of boxes reclaimed from boardgame expansions that didn't need them; I have the tiles sorted somewhat into wildnerness, dungeon, city, and so on. Each box has a ziplock bag to contain the little tile bits (i.e. dressing, and small-size tiles). It's not optimal, but it keeps them tidy when put away.



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