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Why not just use a real calendar? Or better yet, an event planner. Go to your local arts & crafts or office supply store, and purchase a hand-held book-fold calendar or event planner, along with some pencils. The more generic and blank, the better. You now have a handy portable event planner for all of your campaign's major events. The best ...


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I find one simple techneque, that alone is not enough to solve all your problems, but may be getting the "Low Hanging Fruits" is: Keep a file in a common group accessible place. I like facebook, but there are plenty of others In this file write down: A session title Eg "A Unexpected Guest" This acts to jog your and everyone elses memory Player XP ...


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This is an issue in two ways. The primary is the obvious, that keeping track of what has happened when is a crucial bit of knowledge when planning long term occurrences in a campaign world. The second, is leaving the players with a firm sense of continuity. I find that the best option can be to create a Single Calender document, using such things a Word's ...


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Gantt Charts I've been spending a lot of time solving the problem of "what ELSE is happening?", and settled on the Gantt chart method. I can map out what is happening in parallel timeframes, dependencies, sequences, and triggers. During the game, I get access to the master chart (PDF copy, for instance) and simply make manual updates in pencil mid-game. ...


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To add to fgysin's answer, if your campaign takes place over longer scales, with travel taking e.g. weeks, quad paper becomes useful: In this case you'd use either a separate sheet, the other side of the paper or the right half for notes. Cross over days that go past with nothing significant happening, but use a number for notes if something is important: ...


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There are a number of disciplines that use timelines, not just RPGs. As a result, there are a number of tools for tracking them. While I was already aware of Aeon Timeline, it is OSX-only as well as commercial software. While we are used to investing in our hobby, I thought I should see if I could find some more options. This blog post brought a number of ...


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Game time calendar Our group solves the exact problem you are describing using a game time calendar. This is essentially exactly what it sounds like: a table listing dates in a column, with checkboxes next to them on which we can mark the passing of days. We also left some space for short notes. We used this extensively in a very long sandbox like fantasy ...



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