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According to the traditional summoner's eidolon class feature, this isn't a problem unless the GM says it is... The traditional Pathfinder summoner's eidolon class feature says that A summoner begins play with the ability to summon to his side a powerful outsider called an eidolon. The eidolon forms a link with the summoner, who, forever after, summons ...


You're going to have to work it out with your GM. The only place that I'm aware of in the Pathfinder rules that ever mentions time travel on a scale greater than rounds is the Scepter of Ages that you mentioned, and I only know about that because of your post. Time travel isn't really a thing that's standard to PF, and so the rules, and how precisely time ...

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