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The idea behind the treasure parcel table is as follows: You take the contents of the treasure parcels from the DMG an throw them out. Instead, for all of the parcels you would otherwise award per this system you roll on the table in the RC and award those parcels instead. So the loot drops don't change, just what's in them.


I've had a few games where I gave the players too much gold and resources before realizing the error. I even went as far as to let them get equipment that was far better than their level would suggest. What I did afterward to correct it was to take a good look at how their new gear improved their character and carefully picked enemies that could withstand ...

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