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11

As is noted in your answer, the mechanics here are pretty clear: The vampire takes normal damage from Sunbeam (6d8, with the option to repeat on subsequent turns) and Sunburst (12d6). In the case of Sunbeam, the vampire takes an additional 20 damage at the start of its turn, if within the 60-foot radius. The vampire doesn't take extra damage from ...


6

Actually, I think I have it: Sunlight Hypersensitivity (SHS) only triggers when Vampires start their turn in sunlight. Which means that, RAW, SHS only responds to environmental conditions (i.e., is there sunlight shining on the Vampire's square?). So, neither the beam itself nor Sunburst's burst seem to trigger SHS--only the Vampire starting its turn in the ...


0

Ghost vs Spirit in DnD Ghosts are usually Undead and can come in a variety of forms from a hamless spirit to the darkes shade. Spirits can also be a wide variety of things from spirits of elements to fey spirit creatures, to spirits of the dead summon to commune with, but spirits are ususally a life escence and not undead like ghosts There is not a ...


2

Ghost are not evil by default The ghost in the bestiary is a example of a ghost-templated creature. The template itself does ot change the original creature alignment. To better understand the nature of ghosts, you need to know how ghost are created. A Ghost is created from the soul of a deceased being that is unable to start the journey to its final ...


0

Spirits in general are not foes that the PCs will face. Ghosts, as described in the Bestiary, are talking about a subgroup of spirits that will be a foe or a villain against the party. And as with any monster or race described in the Bestiaries, the stats are general guidelines for when the party typically faces such a creature as a foe. They are not ...


1

There is a 2nd Level Wizard spell called "See Invisible" which can be made Permanent through the Permanency Spell. To get this done at the earliest levels, you'd have to purchase two scrolls: A CL 10 Permanency Scroll: 1,250 gp A See Invisibility Scroll: 150 gp Diamond Dust Material Components: 5,000 gp Total: 6,400 gp You also need to be able to ...



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