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1

You might have some luck citing the spell Lesser Animate Dead from Ultimate Magic, which says (emphasis added): This spell functions as animate dead, except you can only create a single Small or Medium skeleton or zombie. You cannot create variant skeletons or zombies with this spell. Your GM interprets Animate Dead as allowing only the specific ...


-1

I found the link I saw yesterday, it was regarding Create Undead rather than Animate Dead (which is what I was googling at the time =), that only creates base creatures from the bestiary. I could have sworn the last time I checked PFSRD it linked to the base skeleton and zombie creatures as well (and didn't have the exoskeleton caveat which clarifies a bit ...


10

The spell animate dead usually applies to the targeted corpse the template skeleton or the template zombie There's probably not going to be any direct developer support for or against your GM's ruling, likely because the developers considered the actual rules so obvious there was no reason to make such a ruling. The spell animate dead targets one or more ...


10

Animate Dead refers repeatedly to “a corpse,” not “a humanoid corpse” as its required target.* This alone should be enough to indicate that it can create non-humanoid skeletons or zombies (casting it on a small rat's corpse and getting a humanoid skeleton would be odd, wouldn't it?). But furthermore, it goes on to provide special handling for when the corpse ...


-1

This is a classic case of denying the antecedent. In formal logic, this is invalid. For example, If I am in Dallas, then I am in Texas. However, if I am not in Dallas, I'm not in Texas is invalid. (I could be in any other city in Texas) It is valid to say, I'm not in Texas, therefore, then I can't be in Dallas, TX. (Modus Tollens, ...


-3

I have recently began playing again, and with an undead heavy campaign we needed to find a place for the rogue. So we began looking at the game mechanics, first on Critical hits. We all agreed that a Critical hit won't apply to undead......obviously. We then looked at the other features of the rogue, the crippling strike. Now this can be used against ...



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