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23

My recommendation is to work from the other direction; instead of taking the mortal population and extrapolating how many vampires "should" be there, start with the number of vampires you want to have and decide how it is they survive on a fief that's overtaxed. Use the 50K-100K as a figure of stability; once you get twice as many Kindred in there, you've ...


21

As a long-time V:tM and V:tR fan, I have always thought the 1:50k and 1:100k ratios were unimaginative, unrealistic (well, as unrealistic as a game involving vampires could be) and poorly thought out. In fact, I generally think any set ratio of vampires:humans is arbitrary and silly because ratios fail to take into account numerous real world factors. For ...


13

Real world: Safe donation rate is considered 1 pint per 56 days; 4 pints at once is fatal (without immediate treatment). Thinking back to my WoD playing days... 10 blood points is fatal for mortals, so call it 3 per pint? Given that a vampire doing nothing spectacular burns 1 BP per night. So he needs 56/3 (roughly 19) donors of 1 pint each for a minimum ...


12

Mechanically, I think there are really only three big differences. First is that spending a point of Willpower in Requiem grants you three extra dice on the roll rather than an automatic success, which is a very big deal. Next is that botching (or "dramatic failure") just doesn't happen as often in the new World of Darkness system. Dramatic failures only ...


12

I think we may consider the 1:50k ratio a "current" one that describes the 20th and 21st centuries. Like most societies, vampires' one has gone through changes (let's not dwell on the speed of these changes now), adapting to its environment. Consider how the jump in human population (and the human tech level) has made humanity more and more dangerous to ...


12

Some 1870-1900 travel guides with bits about Vienna in the period: The illustrated English guide through Vienna and its environs (1873) A handy illustrated guide to Vienna (1906) A Satchel guide for the vacation tourist in Europe (1873) Notes from the Journal of a Tourist: Italy, Spain, central and northern Europe (1890), fist hand account of the Vienna ...


12

It certainly sounds like you've covered the main points. Here are a few extra considerations to bear in mind: The Council of Primogen. This probably overlaps heavily with "local covenant leaders", but not entirely. Influential clan members are worth considering, and covenants with little local power may not have a representative... or may only have a ...


11

Things are, indeed, a little scattered in the Requiem core book, a consequence of being one of the first books to hit shelves for the nWoD. A later book, called simply The Blood, organizes things better. To answer your question: The prospective sire kills, and probably exsanguinates, the prospective childe. At the moment of death — the "right" moment for ...


10

In my experience, using a wooden stake on a vampire in the World of Darkness is something you do to a vampire you've already defeated — it places them into immediate, but reversible, torpor, which can be a useful state for transit or rendering for judgment. Staking as a combat trick is, as you've described, remarkably difficult. Either you're superhuman and ...


9

The -3 penalty is a massive reduction to your chances of success, but if the vampire is sleeping or otherwise incapacitated you should receive situational bonuses for being allowed to aim, for knowledge of anatomy for using a hammer which would be around a 3-4 die bonus. Even then it will be a tall order: From anydice.com The chance of 5 success is at ...


9

From the rules fragment you quote: (...) efforts to stake a resisting target are at a –3 dice penalty (...) So yes, if the target is sleeping, restrained, etc. you only need the exceptional success to pierce "all the way to the heart". Unless of course you were smart enough to, say, bring a hammer for applying additional force. Anther fan-favourite is ...


8

"V.T." is Vincent Temple, who's also featured in the Daeva clanbook. He's an investigator into the nature of elders in torpor, and he is the compiler—but only of the Ventrue clanbook. The rest of the story is woven through the five Requiem clanbooks, and though the story is obscured by the usual level of deception and subterfuge in White Wolf in-character ...


7

A few of the prominent changes: In Masquerade, difficulty numbers would range up and down the scale, from 3 all the way up to 9. In Requiem, the difficulty is always 8. In Masquerade, the dice pool to activate a discipline was formed from a combined Attribute and Ability. In Requiem, the level you possess in that discipline is added to it. In Masquerade, ...


7

A good GM will force the player to use both roleplaying social ability, and character stats, in combination. Neither the Shadowrun 4E core book, nor the Pathfinder book, seem to have a good write-up on this, so I'll try my own: The roleplaying should come first. It's a roleplaying game. If the character wants to do something, the player needs to make at ...


7

There is indeed a fair amount of information about "the Matriarch" in WoD: Chicago. I won't quote all of it, but perhaps I can hit some of the important points: Her name is Jaqueline Edens, and you are right that she is a Carthian. She was the child of an elite family of bankers and politicians. She ruled with an egalitarian politic from 1969-1986 (the ...


7

You can find an nWoD conversion of Vicissitude in the Vampire Translation Guide, and there's a bloodline called the Carnival in Bloodlines: The Legendary that has a flesh-warping Discipline called The Show.


7

Any content not written specifically for the new game is not useable in the new game. Totally leaving aside White Wolf's desire to sell you new/more books, the different vampire types don't work the same way in Requiem as they did in Masquerade, and a lot of clans disappeared entirely. If you want to find options for a Gangrel character, I would recommend ...


6

I'm afraid I'd have to disagree a little with RMorrisey. The traits exist to catch those players who are not as outgoing or skilled as their friends. Its great to reward a good bit of roleplaying with a modifier or simply with an automatic success, but don't do so without taking into account the numbers on the sheet and the dice. The quiet guy who rolled ...


6

I think it all depends on what you want your setting to be like. I'd like to set [a campaign] in a city of roughly 150,000 people, but I want more than the 1-3 vampires that the standard numbers would provide. If we look at some stories in movies and TV shows wecan see how they deal with vampire population. Few total Vampires Settings like Twilight ...


6

For my campaigns, I looked at the setting city's Combined Metropolitan Statistical Area & it's population. Then I determined my vampire population. For my Tampa: City of Blood setting, Tampa proper has a population of 330k but the CMSA has a population of over 4 mil. I then took the population of each of the smaller metro areas of Tampa and used that to ...


6

Forget clans and organisations and bloodlines for now. Think of the vampires in a city as a large (dysfunctional?) family. There's the old generation, the ones that control everything. Below them, a large number of elders are vying for positions of either power or influence be it via direct or indirect means. They can use external or internal (re)sources ...


5

Although it's difficult to prove a negative, in all references to the vinculum I've found, no exceptions are made for the vitae of one's progeny. I would say that, under Requiem's rules, the blood of one's childer is not "safe" to drink from in regard to either vitae addiction nor the Bond.


5

On page 64 of The Blood, it's stated that one of the four potential ways to break the vinculum is for one of the two parties involved to die. During the process of the Embrace, the ghoul does die, and is brought back through the power of the sire's vitae and willpower. It follows, then, that the old vinculum breaks at that moment. In all references to the ...


5

I believe this should be fairly simple. If the creature with Blood Potency is alive, then it should be allowed to heal using both natural ways (for humanlike creatures you should use mortal healing times) and Vitae. If the creature is dead, then it should only be allowed to heal using Vitae (so, spending 5 Vitae during 2 days it should be able to heal ...


5

There's lots of options! Some of them are only good for your fellow vampires and some of them are good for both vampires and mortals. Let's discuss the latter first: Vampires and Mortals The Intimidate skill is an obvious buy, but so is the Presence ability score - Presence measure's your character's effect on a room or group of people based on a loose ...


4

Bear in mind that cities are not the only place where people live: there are smaller cities too. It would be dangerous for a vampire to feed regularly in a smaller city, of course, but everyone can easily travel nowadays. When I built the setting for my campaign years ago, I calculated 1 vampire every 100k humans, but counting not only the humans of the ...


4

My approach probably isn't for everybody. I dropped the vamp cap to 1:10K. I've had people suggest that that's too low because of overpopulation. However, it has benefits. First, I like highly political vamp campaigns. Since I like to have several special-interest groups, I need (not-so) warm bodies. This gives me a range of NPCs from the ...


4

I am not sure who did that exact piece but the artists listed are: Tomasz Jedruszek, Sam Araya, Tom Biondolillo, Avery Butterworth, Craig S Grant, Will & Sara Hindmarch, Mike Huddleston, Becky Jollensten, Mathias Kollros, Patrick McEvoy, Justin Norman, Nick Stakal, Arend Stahrmann, Andy Trabbold, and Chad Michael Ward


4

White wolf has a social combat system in Second edition Exalted. I don't know how closely this fits to what you want or whether it's too similar to the examples you posted in the question. I've never played it through, but I do know of people who do and like it's oddities compared to some other systems. To start it's a very literal conversion from Combat to ...


4

I just found newer Requiem books on: http://www.drivethrufiction.com/browse.php?cPath=9531 "Silent knife" by David Nurenberg looks like a new novel. (I am not sure about the others except the 4 mentioned above.)



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