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Stealing breath is described as being instead of drinking blood, and is impossible to do with a soulless victim (B&S201). Additionally, it does not work on revenants and vampires. It's pretty clear to me that there is no physical removal of blood. The body would not be drained; I'd portray it as some sort of traumatic suffocation (given that it does ...


7

That's fine. Everything you described is exactly equivalent: Rolling one d10 five times and recording the results as you go. Rolling two to four d10, then rerolling whichever you need in order to get the remaining results. Rolling five d10 all at once. All of them result, overall, in five dice rolls being made, and five results being recorded. There is ...


3

Auspex I is Heightened Senses, i.e. increasing one of your five senses to supernatural levels (NOT aura perception). I personally always make my players define what sense they enhance. So if it is anything other than Sight or Smell - use as normal. Hearing footsteps is perfectly fine. Smell would be overloaded, possibly leading to WP roll to avoid Frenzy, ...


1

The damage of a stun grenade — or any weapon — affects vampires normally unless there's a specific exception (e.g. firearms do bashing in nWoD 1.0 and all weapons do bashing in nWoD 2.0). A vampire with Auspex active would likely have a chance to be stunned just as if startled by a bright flash or another loud noise. If the Auspex writeup ...


4

Fighting Style: Boxing (World of Darkness, page 110) Duck and Weave (••): Your character is trained to instinctively duck and evade an opponent’s blows. Use the higher of your character’s Dexterity or Wits to determine his Defense when dealing with Brawl-based attacks only (not against Weaponry attacks). If a combination of Brawl- and Weaponry-based attacks ...


1

Try looking into the Centimani in Promethean. They are not vampires, but they have some pretty cool ability to transform themselves using Flux. A Centimani would also have the ability to turn corpses into Pandorans, which can be all sorts of weird and inhuman. One of the creep factors I felt about the Tzimisce and their fleshcrafting was their ability to do ...



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