Hot answers tagged warden
11
No,
They do not stack unfortunately. You need one or the other to state that "Your melee reach increases by 1"
Examples would be:
Reaching ActionDDI: Class power from the Verdant Lord Paragon Path
Staff ExpertiseDDI: feat increases melee reach for staff melee attacks.
5
The Rules Compendium p100 reads, in the Range entry:
Melee [number]: The power can be used against a target that is within
the specified number of squares of the power's origin square.
Melee weapon: The power can be used against a target within the reach
of the melee weapon that is used with the power. [snip] If a creature has a reach greater ...
4
Warden's Fury must always take place before the shift from Wildblood speed.
Warden's Fury is an immediate interrupt that triggers off of certain attacks.
Wildblood speed allows a shift as a free action triggering off of the same attacks.
From the compendium on immediate actions:
Interrupt: An immediate interrupt lets
you jump in when a certain ...
4
Yes, I can't remember the exact phrasing, but I remember being a bit surprised when reading the essentials rule book on this topic.
It says that interruptions, free actions, etc can happen in any order. It also said that at the end of a turn when you are doing saving throws and status effects stop, that they also can be done in any order.
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