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26

The book is correct. For the reason why level 6-9 spells exist for the Warlock when their Pact Magic slots cap at 5, check the Mystic Arcanum class feature on PHB p.108. Mystic Arcanum At 11th level, your patron bestows upon you a magical secret called an arcanum. Choose one 6th level spell from the warlock spell list as this arcanum. You can ...


23

Yes, it's quite possible. Stuff to keep in mind, cloaks of the walking wounded, faerie companions from themes, and the skald multiclass are critical. The skald gives a floating encounter heal, the faerie beasts give meatshields, and the cloaks make second wind heal 2 surges. The trick with this party is that they should be able to kill their opponents ...


20

Rules as written: the subtleties of "can see" you're reading into don't exist. Whether you "can see" something mechanically means "you have line of sight to it." This heavily implied by the Player's Handbook, and finally made explicit in the Rules Compendium's section of Line of Sight on p106: A few powers do require a user to be able to see a creature ...


17

Generally better? Yes. Strictly better? No. As Scott mentions in his answer, Disguise Self can not only alter your appearance (via illusion), but your clothing as well. It's important to note the inverse of this: Alter Self does not specify that it modifies your clothing or equipment. This means that, depending on how severe your alterations are, you ...


15

This is obviously unintended. Any workaround which utterly invalidates a mechanic is probably unintended and should be treated with extreme caution. You say it yourself: if this is allowed, the proximity restriction completely disappears and you can curse whomever you feel like You're proposing something which effectively removes a restriction from a ...


15

Warlock Prestige Class Eligibility Basically, there are three rules: Spell-like abilities have Caster Levels, and therefore things that require a particular Caster Level can be met with a spell-like ability that has sufficient Caster Level. Warlock invocations are specifically arcane, which means they can also meet requirements for Arcane Caster Level. ...


12

The best way to do this - Have an ally cast Greater Invisibility on you. An Invisible attacker has advantage automatically, and with Greater Invisibility you can attack without losing the Invisibility. This will grant you advantage for as long as the spell persists.


10

All warlock spell slots are the same level (PHB p.107, under the Spell Slots section). As they level, warlocks eventually reach their maximum of 4 spell slots, and their maximum spell slot level of 5. Do note that you can cast lower level spells in slots that are higher level than the base spell (I.E., Hold Person, a second level spell, can be cast with any ...


10

Yes, not all warlock powers originate from pacts. Warlock powers can also stem from magical heritages, and in fact, this seems to be common. This is made explicit in Complete Mage, page 7. Warlocks typically claim that [their] proficiency with magic comes from their bloodline - or, in some cases, from a pact made with powerful entities that permanently ...


9

An unseelie fey warlock: intense, compelling, mysterious. Ever-changing, always-dangerous. Some warlocks focus on eldritch blast and damage, and have little use for Charisma, but I don’t think that’s you – I imagine you’ll be taking few Eldritch Essences or Blast Shapes, and focusing a lot on invocations and other effects that ...


9

So there are a few things which you are not correctly taking into account. You get a limited number of invocations. So while you can specialize all your invocations into Eldritch blast, you are really missing out on versatility. Same with choosing Armor of Shadows over Light Armor. Eldritch blast is 1d10. (avg 5.5) A summoned longsword is 1d8+dex/str and ...


9

Actually, I think I found the answer by re-reading the spells (say, Shillelagh): "The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls" Notice it doesn't say Wisdom (as in previous editions, where spells referenced the ...


9

Since the spells appear and are not written by you, they would be gifts from your Patron and would reappear when you renewed your grimore. The key wording for this interpretation is the word "appear" in the description from Book of Ancient Secrets. I would definitely rule that any spells you wrote in the book would be gone if the book was recreated (thus ...


9

It's one damage roll, it's applied to all characters. How I do this in my games is have the damage rolled before anyone makes their save. So the caster determines the damage before the saves are rolled. Then each character makes their save and the effects are adjudicated after the saving throws are made. Page 196 of the PHB has this rule: If a spell ...


8

No, unless you use mindbite scorn If you're a sorcerer-king warlock with the feat mindbite scorn, you get: Your Warlock’s Curse extra damage increases by 1d6, and this additional damage is psychic.


8

I would say no. First of all, expeditious retreat specifies it doesn't affect flying, and secondly, it only lasts 1 minute/level while the invocation lasts all the time. But, it wouldn't be out of line to rule that it does work.


8

I see it as perfectly laid out plan. The idea is cool and you already set up the base for justify it within the framework of rules that usually govern the master-familiar relationship in term of power level. The quirks that I currently see here are: 1) Because there is a sort of mind-controlling effect established, your DM and you should write down some ...


8

Your spell slots recover based on the class that you get them from. The language in the multiclassing section only mentions how you cast spells, not how you recover them. Note that recovery isn't mentioned at all in that paragraph. The spell slots are interchangeable when you're casting, but they recover based on their own mechanics. Unlike spell slots ...


7

Feats, Items, special feat items, and initial character build. At level 13, she should have the following as a striker: Primary stat of (18 at level 1, +3 from levlling up) = +5 Enhancement bonus of +3 from item +6 half level +2 wand/rod expertise +1 superior implement training (accurate or specialized implement) +2 combat advantage from hidden sniper + ...


7

No [DDI] The warlock's curse damage is untyped ... like the extra damage for most other strikers


7

You have the option of picking up Eldritch Blast (it will count as your single Warlock at-will), but you appear to have an incomplete understanding of the reason why. Do all warlocks just automatically get Eldritch Blast? The PHB1 does say this: Warlock Class Features You have the following class features: Eldritch Blast All warlocks ...


7

There is some disagreement on the Wizards' forum on this as well. There is a ruling from customer service in 2008. You must be 3 squares AWAY from the square in which you started your turn. If you end your turn only two squares away from where you started you will not gain concealment with Shadow Walk. A ruling from 2009 contradicts that. ...


7

I think you're right by RAW; elves' Fey Ancestry and bards' Countercharm only grant advantage on saving throws against being charmed, and therefore can't prevent something inevitable like this. There are a number of spells in the same boat, such as Aura of Purity. Of course, there's a flip answer of "don't become incapacitated" and "don't let the warlock ...


7

Ways to get advantage Use inspiration Have stealth DM rules you have it because of something situational target is suffering from a condition that grants advantage Only reliable option: On a previous turn (yours or a party member's) someone will have needed to inflict a status like restrained on the target. The only reliable way to have advantage for ...


7

Your above quote is actually a slight misquote, but it lead me astray in answering this question. The correct text reads: The spell must have a casting time of 1 action and must target only that creature. A casting time of 1 action is a property of the spell and not the casting, so from an initial reading it would appear that the question of how many ...


7

I don't think you need to search very far - See these quotes from the warlock class description (Complete Arcane P. 5-6) WARLOCK Born of a supernatural bloodline, a warlock seeks to master the perilous magic that suffuses his soul [...] [...] Adventures: Many warlocks are champions of dark and chaotic powers. Long ago, they (or in some cases, ...


7

You are only Proficient with that pact weapon itself. While you are wielding it generally implies using it. Otherwise you could carry or hold an item/weapon and claim it's bonus's for your main hand because you're "wielding it". If you were granted proficiency with the weapon type, it would state, You are proficient with the weapon type of your pact weapon ...


6

No and No Soul Feast is a free action. Unconsciousness: While a creature is unconscious, it is helpless, it can’t take actions, and it takes a -5 penalty to all defenses. It also can’t flank and is unaware of its surroundings. When a creature is subjected to this condition, it falls prone, if possible. See also helpless and prone. Soul Feast grants ...


6

Baleful Utterance is usually going to be the better choice Baleful Utterance is going to almost always be the better choice, given that it scales at more than twice the rate Hammer Blast does (Baleful Utterance shatters an object, period, versus Hammer Blast dealing 9d6 at level 20). In addition, Baleful Utterance has other uses, including the AoE effect of ...


6

No, out-of-sight enemies are not a problem for a Warlock's Curse (unless, y'know, an out-of-sight enemy is the one you want to curse). Let's review the first sentence of the Warlock's Curse, which is the only one specifying who you can target: Once per turn as a minor action, you can place a Warlock’s Curse on the enemy nearest to you that you can see. ...



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