Tag Info

New answers tagged

0

According to one of the items in 5e's DMG called the Book of Vile Darkness, there is a spell that one can learn in there to become a lich or a death knight, but only wizards can learn spells so your DM may (or may not) homebrew a system for Warlocks to become liches.


-3

Since it says a Lich is a wizard, I would suggest you take the wizard subclass necromancer. And work out with your DM how to become a Lich.


4

Answering out of order, but in the way that makes most sense to me: Can I do this with RAW? Absolutely! Gaining prestige and reputation to the level of attracting followers--of all ilk--is a facet of D&D going all the way back to OD&D. While it's been downplayed in recent adventure-path-centric variants, it's still in the DNA of D&D. The ...


0

Ask the DM about Magic Items that Grant Feats A character may, if the DM permits, be able to acquire the least invocation call of the beast (Complete Mage 123) using the Dungeons and Dragons, Third Edition (which remains legal in Dungeons and Dragons 3.5) Arms and Equipment Guide rules for Magic Items that Grant Feats, which says, in part, that A ...


0

There are no specifications in the RAW regarding to creating a magical item from a Warlock Invocation. According to the Warlock: A warlock’s invocations are spell-like abilities As they are distinctly different from Spells (Evidenced by the different feats EG: Quicken Spell-Like Ability), I would not allow items to be crafted using an Invocation. This ...


3

Creating Magic Items will offer you the guidance. Call of the Beast (2nd) would require Craft Wondrous Item and that feat requires caster level 3rd. One small hurdle will be Estimating Magic Item Gold Piece Values which is explained below: CL 3rd x SL 2nd x 2000 gp / 2 (for 24 hour effect) = 6,000 gp. It would take 6 days to craft, cost you raw materials ...


-2

I think that this However, as a Paladin, your creed sometimes leads you to not want to engage in full-blown combat with a potential adversary begs the question "Why not?" - I suggest that you ask another question that specifically addresses the inherent assumption here. As @Miniman says, 5e does not have the concept of non-lethal or subdual damage ...


9

No, Repelling Blast cannot be used to deal non-lethal damage. Only melee attacks are able to deal the non-lethal damage required to knock out and automatically stabilize a creature. Page 198, under "Knocking a Creature Out", states: When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The ...


2

There isn't a concept of "non-lethal damage" in 5e; instead it has: Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls ...


6

This one is a little bit more tricky to answer than your previous question about Temp HP from one effect canceling out any others that rely on Temp HP from another effect. (Found here: Dark One's Blessing and Armor of Agathys Synergy? ) So then, you have to think in order of events. Combat happens very quickly (an entire round happens in the span of 6 ...


-2

You must have the temporary hp from Armor of Agythis active. You can only have one source of temporary hp at any given time. PHB p. 198 Healing can’t restore temporary hit points, and they can’t be added together. If you have temporary hit points and receive more of them, you decide whether to keep the ones you have or to gain the new ones. ...


10

It seems like you have come to the conclusion yourself, just unsure which to apply. The rules seem clear, as you described from PHB pg 198 "...they (temporary hit points) can't be added together. If you have temporary hit points and receive more of them, you decide whether to keep the ones you have or gain new ones..." Armor of Agathys: You gain ...



Top 50 recent answers are included