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You might find something useful in the Through the Breach RPG. It has a class system that encourages characters to move between them rather freely, and much like WFRP, they're relatively shallow, so characters will eventually have to move on one way or another. It's card based instead of dice, but it might be worth checking out.


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I have a house rule on this (only used for NPC characters since I have given them extra disadvantages, same as a normal human of 12 would have in comparison to an adult). I calculate physical age at around 1.5 times that of humans, so a 12 year old looking elf is actually 18 in my games. I reduce their stats in accordance, for example -10% to all stats, an ...


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I would like to add that the ambidextrous talent removes the -20% off-hand penalty and thus makes it worthwhile to have a weapon in your off-hand that does not have the defensive quality (only parrying weapons have this). Furthermore, if you have 3 attacks, ambidextrous, quick draw and a pistol in each hand, you can attack twice, then use quick draw to ...



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