Tag Info

New answers tagged

-3

I fail to see the problem. The world (even a fantasy one) is not a False Dichotomy between good and bad "sides"- there is a whole range in between and that is without adding in the Blue and Orange axis. The Mafia, the Yakuza, ISIS, Al Qaeda, outlaw motorcycle gangs, self-employed meth cooks and corrupt cops are all antithetical to the good order of society ...


2

Another option is to make this the big twist of the campaign. The heroes go through with poisoning, get to the treasure chamber. Once at the doors, they find all the gaurds all ready dead. A note is attached to the door. "We've been watching you. Thank you for destabilising the city. It advances our plans too. Take the removal of these guards as a thank you ...


1

I don't worry about character alignment. In many cases it doesn't matter, either the world punishes the bad (e.g. they are arrested, killed etc by the authorities or those that oppose them, or if you're in the mood to share the pain, if they do destabilise the city kill their loved ones in the turmoil :)) and rewards the good. As you may have noticed the ...


1

If your setting is a "living world" how would the villagers themselves solve it? They would probably hire an other group of better than good adventurers to fight the PCs. Introduce this other group that is trying to hunt them down and let them show they are "Über good".


33

It sounds like they're having trouble because they can't figure out where the plot is. Their actions make it clear they would like to fight chaos, but in the absence of chaos to fight, they're filling time by lining their own pockets. You've already made some progress toward the solution by giving them criminal organizations to destroy. It sounds like they ...



Top 50 recent answers are included