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Summary You have the tools or usable equivalents, and you should have the knowhow, but the risk of failure is high, and the result will not be a true Space Marine. In plot terms, this means that if the GM says yes, you have an almost Space Marine on your hands, as it wouldn't be particularly interesting if it failed. What you have A lot of the answers ...


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Yasskier pretty much nailed it, however I would put a bit more emphasis on how many of the things the Orks rely upon begin to fail. Warhammer is open to interpretation, and has room for a lot of variance, some Orks use functioning tech, others use a metal box with loose screws rattling in it and no trigger. If your interpretation of Orks is of the latter ...



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