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14

Cantrips Wizards can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Wizard under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. A wizard can prepare a cantrip from an opposition school, but it uses up two of his available slots (see below). ...


12

Actually, yes, there are a large number of wizard archetypes that replace the Arcane Bond ability with something else. See the table for Wizard archetypes on the d20PFSRD. All but one of the Paizo core archetypes (Arcane Bomber, Primalist, Scrollmaster, Shadowcaster, Siege Mage, and Spellslinger) replace Arcane Bond, not to mention all three current racial ...


12

Yes, Evard’s black tentacles affect anyone they can get their... tentacles... on From the spell itself: Every creature within the area This does not leave room for excepting allies, including yourself. Area spells, by default, affect all in the area and do not let give you immunity. See Aiming a Spell – Area: Regardless of the shape of the area, ...


10

The key concept for D&D 4e wizard 'known spells' and spellbook is that you get X daily spells, but you will 'know' more than X - which means, that you (unlike other classes) can choose which of the known spells you will prepare when you take an extended rest, but you can still cast only X per day. See PHB p. 158. At first level you have one daily spell ...


9

Your spellbook starts with all 0-level spells (unless some are restricted by your school), and 3 + 1 per point of Intelligence modifier 1st level spells as chosen by yourself. At each level you then choose two new spells from any level of spell which you can cast based on your new character level to put in your spellbook - eg. a wizard progressing to level ...


6

It sounds like you have a very acceptable fire-focused intention. I suspect one of the things that is complicating matters is the fact that: The Mage Wizard can select 2 Encounter powers per level, so that offers some variety. It helps that the DM lets us waive the restrictions on the number of powers we can use per day. I think that's why he makes the ...


6

Yes, the caster is affected by his own spell. The wording of the spell itself gives you everything you need to know. It specifically says: Every creature within the area of the spell must make a grapple check and Any creature that enters the area of the spell is immediately attacked by the tentacles Quotes are directly from the SRD on Black ...


6

No. That's a 3.5e thing, not a Pathfinder thing. You still prepare cantrips in Pathfinder, but they don't expend the slot when you use them. Because of this, you can cast cantrips at will, though only those which you actually have prepared. You can switch them out whenever you prepare spells.


5

Ambiguous. You'd at least be able to copy it over pretty easily (though that'd cost a bit of gold), thus having it in both formats. You could also prepare it via the borrowed-spellbook rules, and deciphering the writing would be automatic since you're the author, so you'd be able to do it with a spellcraft check (DC 15 + spell level, one check per ...


4

This has been discussed on the Paizo fora. What I read from it is that, while the spellbook could be unique, the spells are still recorded separately. So if you know a certain spell as a Wizard spell but not its Magus variant, you shouldn't be able to prepare it as such. There doesn't seem to be consensus on the question, though, and no official answer has ...


4

You've got to have line of effect to the origin square for the power to work. Unless the power, feat, effect etc states specifically that this is not the case, this is the case. In this case it is functionally an area burst instead of a close burst/blast with the only real difference being that it does not provoke opportunity attacks. From Area Attacks: ...


3

The way this works in games I have participated in is thus: First, pick spells for the cantrips (level 0 spells), free 1st-level spells (3+INT), and 2 free spells per level up. Once that is out of the way, do WBL (PC starting Wealth By Level, as outlined in Player's Handbook 2) and buy scrolls at the market prices described in the Dungeon Master's Guide for ...


2

Yes you get to learn all those spells you mentioned, but magic always comes at a price. In this case while you "know" a bunch of spells you can still only cast a specific number of them each day. So at level 2 you can cast your at-wills 1 encounter, 1 utility and 1 daily spell (not including cantrips and rituals). You just get to choose which one you will, ...


2

The tl;dr answer: Specialize either in Conjuration or Transmutation. That's where all the OP spells are. Ban Evocation and one other school. Which one? The best candidate is Enchantment by a small margin. Consider your play style. Ban Enchantment because too many monsters are too immune to these spells. Ban Abjuration because you have a Cleric in the ...


2

I would count it as a temporary modifier. Benefit: You gain training in the Arcana skill. Once per day, when you are wielding a blade, you can invoke the Swordmage Warding class feature as a minor action. Until the end of the encounter, you gain a +1 bonus to AC (or a +3 bonus to AC if you have one hand free). - Published in Forgotten Realms Player's ...


2

The only other weapons that convert damage to psychic is the Mindiron Weapon (bow/crossbow only), and Sorrowsong Blade (Heavy Blade only). These come with an always on 1/2 damage psychic property. There are no implements that change the damage to psychic. The better choice would be to take a healthy slate of psychic keyword powers. Wizards usually have a ...


1

Talk to the DM and see if you can re-flavor your powers to be psychic. There was an article on doing exactly that in Dungeon #394 Dec 2010: It is also possible to change the damage type of powers or feats to better fit a character—with the Dungeon Master’s permission. For example, a disproportionate number of feats favor cold-using characters; ...


1

Any movement (deliberate or forced) by a creature that results in crossing the outer boundary of the area from outside to inside is sufficient to suffer the consequences of the effect. At the moment of crossing the boundary, the damage and slowed condition apply, which may force the creature to stop moving if it has moved 2 or more squares already (see PHB ...


1

A control Wizard is absolutely a viable approach. There's a reason the Wizard's primary role is controller! My first D&D 4e character ever was a Human Wizard, and throughout the entire Heroic tier I was attacked something like three times -- the enemies were rarely able to attack me, thanks to range, conditions, and forced movement. (I remember one ...


1

If he really doesn't want either option, he can choose not to make use of them. But, by the rules as written in the Core rulebook, no, there is no standard option for substituting a power to replace them. Nothing stops you from doing whatever you like in your own game, so you could simply provide a bonus feat of the PCs' choice to replace the arcane bond ...


1

The answer to your question is yes. In fact, multiclassing when done properly can allow a specialist Wizard much more flexibility than they might have as just a pure Wizard (specialist or not) with some small trade-offs. One of my favorite strategies that I often cite as an excellent example of this (which many DM's have ruled legal) is a ...


1

The best school to specialize in is without a doubt Conjuration. Transmutation comes close, but Conjuration is just so overwhelmingly overpowered that it easily reigns supreme. Here's why: The Immediate Magic alternate class feature (available in PHB2). This trades your familiar for the Abrupt Jaunt spell-like ability (meaning it can be used without a ...


1

This is D&D, anything is possible. I personally can say that I have never built a character with a 20 in their main stat and all of them have felt perfectly viable and useful to the party. I'm not sure how much the CON will help you but a little extra fortitude and health never hurt anybody, and wisdom is always helpful. If you want to focus on ...



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