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5

You're trying to achieve quite opposite goals there, so you have come to one of the basic questions that leads to the three corners of designing crafting systems: Realism (in the context of crafting & economy, this means a high degree of complexity & depth) Usability (often this comes down to easy-to-use and not so much depth) Consistency (whether ...


0

Good -vs- Evil & Law -vs- Chaos ... This is the Eternal Battle, the Great Game that the dieties of D&D are always engaged in. Humans are but pawns in this game and some will be cursed or blessed for the glory of the gods' goals. That is why there is suffering in a world filled with healing magic. Sean C's answer ends with the sentence: "In this ...


6

Cure Wounds doesn't cure wounds: it restores HP From the 5.1 SRD, page 96: Hit points represent a combination of physical and mental durability, the will to live, and luck. Hit points are an abstraction: It is not the case that every lost HP represents a physical wound on the body. Make this explicit to your players, but it doesn't seem too much of a ...


3

Economics Simply put, no one works for free. Doing minor miracles is certainly worth more than a secular healing as it is more effective, and instantaneous. As such y ou could easily expect to pay 10 times as much to have your broken leg cured as the doctor would charge you to splint it. Religious Intolerance You might find that some clergy will only ...


-1

Or, as in real life, many of the people who hang out on the street begging are actually actors who pretend to have disabilities to twinge on the conscience of the passers by. So if a cleric passes by and heals them of any infirmities, it won't change their lifestyle at all, and there'll always be beggars on the streets. (Ref: Life of Brian)


0

This is indeed among the logical problems with the D&D cleric class. I find that any time you try to do serious world-building, the cleric class is the one that creates problems such as this (and you can easily draft a list of over a dozen such problems). One rather radical solution is to simply ban good clerics in your games. This is what I've done ...


2

It is not directly connected with the universe of D&D, but this subject is very well explained in Trudi Canavan's Black Magician Trilogy and The Magician's Apprentice, from psychological, economical and substantial points of view. There are multiple factors. the people are distrustful of magic, as it is unnatural the people are afraid that the cleric ...


14

This is a common misconception that founders on the shores of how real life works. 5e doesn't have any metrics on the distribution of leveled individuals. 3e/3.5e did (Chapter 5 of the 3.5e DMG, p.103), and there's not a lot of reason that would have changed, for the sake of argument let's use them. A 200-person hamlet would have a max leveled cleric of ...


1

Gods have an agenda. They give power to their clerics to further that agenda. You need to ask "does healing a peasant's broken leg further that agenda?" If the answer is "no" then the god won't allow their cleric to cast the spell.


22

True Clerics are rare The Player's Handbook points out that not all a deity's clergy are "clerics" who have magical healing powers. Not every acolyte or officiant at a temple or shrine is a cleric...True clerics are rare in most hierarchies. (Divine Agents, PH, p. 56) "Magic and strength of arms" (also PH 56) are not available to every devotee of a ...


105

You need not change anything about the default setting in order to have people "left out" of the benefits of clerical magic. I don't think that clerical spellcasting is as easy to come by as you make it out to be. In other words: you can easily have your harsh and gritty world. In what follows I'll always lean toward the more-utopian interpretation of ...


6

It can really be as simple as not enough time/spells. I won't be using specifics on spellslots and cost (in time and money) because this is an issue in most D&D editions, including pathfinder, and those things can change between them without changing the flavor. Though there are low level clerics or their acolytes who can use magic, they have a very ...



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