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Don't model your NPCs like PCs D&D, in all editions, is remarkably bad at modeling people who are not adventurers, but are still skilled in their fields. The normal advancement systems that each edition of D&D uses tie combat skill and non-combat skill together in a way that prevents low-level characters from using skills at a high level of ...


14

Devil's Advocate Answer: Treat this as a high DC ability/skill check, not an opposed check. For all intents and purposes, it is simply much easier to set DC checks by the handy guide reference (in PHB, p. 174) and then have the party/PCs try to make that check, rather than spend the time and effort to workup NPC skills and then spend more time doing ...


3

The first thing to do is look at the overall objective of how powerful you want the character to be in combat. Worry about their skill later. The noble would likely be a level 1 character at most, so where can he get higher level skills from? The blacksmith may have some experience, due to a lot of training with the gear he uses to ensure it stands up to ...



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