A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

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A design paradigm common among RPGs, a Class is an archetype summing up the abilities and role the character will play as well as binding unique mechanics together in one package.
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Set in the universe of Warhammer 40K, players take on the role of a ships captain and crew.
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Vampire: The Masquerade, White Wolf's breakthrough gothic urban fantasy RPG. The game concerns the secret society of vampires who live among the people of the World of Darkness.
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A class that a player can take in addition to their starting class, to expand the options their character has or to specialize in certain aspects of said class.
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The sequence of events that take place in the fictional environment of a roleplaying game.
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cast outside of combat and may require investment of time and money.
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delineate creatures encountered in a game world, often but not always sentient. Examples: Humans, orcs, green dragons, kzinti, griffins.
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A being controlled in the game either by a player (player character) or the gamemaster (non-player character).
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Items usable by a character, sometimes carried on their person.
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The act of restoring life/health to a character.
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A playable class that excels in martial combat. They are highly skilled with armour and weapons.
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This question focuses on the writing aspect of adventure creation.
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A miniature figure, also known as a "miniature", "mini", "figure", or "fig". Also questions related to them.
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Warhammer 40,000 (40k), by Games Workshop, is a line of far future tabletop games, and their associated setting.
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frequently viewed as a combination of the cleric and the fighter.
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Relating to the creation and distribution of gaming-related materials, whether digitally or in print.
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a near-future game (Set in 2050-2075) in the cyberpunk genre, but with magic and fantasy races.
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This question involves the rules that apply to taking a certain action in a specified system.
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Issues related to the in-game death, or threat/fear of death, of a player's character in an RPG.
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Questions regarding role-playing via play-by-post or play-by-chat protocols, or realtime through internet-based tools like Roll20, Skype, or OpenRPG.
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Statistics deals with the mathematics of probability-based games.
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Translating characters and concepts from one edition of a game to another, or to a different game entirely.
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Related to powers or abilities which can move other creatures without their consent.
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a campaign setting for the Dungeons & Dragons role-playing game.
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In games that provide for advancement of character capabilities in numbered steps, those steps are often called levels or character levels. The higher the character level, the more broadly powerful th…
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An acronym for "Live Action Role Play". A style of roleplaying game where players use movement, costuming, props, and scenery to enhance the experience. LARP often, but not always, has players perform…
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keep track of the main mechanical and narrative attributes of a player character.
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describe when the player characters meet with a group of NPCs. They can range from hostile to friendly, randomized to story-driven.
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generally refer to the D&D class. For the RPG named Sorcerer, use the [sorcerer-rpg] tag.
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An event where matter disappears from one place and appears instantly in another.
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the process of creating a map of an area, be it tactical or larger scale. It encompasses everything from creating a world map to the map of a dungeon corridor.
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the Generic Universal Role Playing System from Steve Jackson Games. Gurps 4E is skill-based RPG focusing on flexibility. You can easily play anything like stone age man, ogre mage, US navy so…
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Fantasy roleplaying game in which you fight for your beliefs.