A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

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A science fiction post-earth apocalypse game with posthuman concepts. Humanity has spread to the solar system and is starting to reach beyond, death is no longer a barrier to people as mind and memor…
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A creature that exists in the game world and is generally regarded as more commonplace or mundane than a monster.
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for questions relating to devices designed primarily to unpleasantly surprise and generally damage antagonists.
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the Generic Universal Role Playing System from Steve Jackson Games.
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a role-playing game system created by Robin Laws, designed for running investigative scenarios.
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Fantasy roleplaying game in which you fight for your beliefs.
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Questions relating to setting-specific use of language in RPGs. Questions about real-world languages should be tagged with the specific language instead.
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Process of bringing an object or creature to the spell caster via magic to aid them.
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Questions relating to riding or otherwise being transported on the back of creatures.
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An agreement among players about the framework for gameplay, primarily covering social factors such as what to do when a player can't attend a session, how to vet potential new players, what sorts of …
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The D&D mechanical abstraction of how difficult it is to hit and cause damage to an opponent.
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The Exalted RPG by White Wolf
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[Demon: The Descent](http://drivethrurpg.com/product/124155/Demon-The-Descent) (nwod:DtD) is a supernatural game for the new World of Darkness, with God Machine Rules Update. It focuses on Demons, the…
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a literary genre which revolves around the consequences about new technologies and/or scientific possibilities.
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About finding resources online - use [tools] for tools and [online-roleplaying] for actual online RP instead.
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Maps of large areas, like world maps and city maps. Not to be confused with the [battle-map] tag, which concerns maps focused on a smaller area and used for visualising a battlefield in combat.
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a status effect handed out by some PCs and monsters as part of an effort to encourage an opponent to attack the marker.
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Topics concerning using, managing, or separating player knowledge and character knowledge.
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a fictional setting created by John Wick and published by Alderac Entertainment Group in 1995. The setting primarily involves the fictional empire of Rokugan, though some a…
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channel magic, particular to D&D 4e.
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For questions about the development process of independent games, from conception to publication, or issues concerning them. Should not be used to tag a question about an established RPG system (which…
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a storytelling game by Lumpley Games that tells the story of a world in the aftermath of some unknown event- something that destroyed the golden age and left man in a place of bloo…
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For questions concerned primarily with the passing of time in the game world or at the table.
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a expansion book for D&D 3.5e which introduces the concept of martial maneuvers to give martial characters extra options in combat.
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a system for playing generic space-opera themed science fiction adventures.
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Information, methods and tools for introducing GMs and players to a system and to help them pick it up.
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the origin of a character before they are created and appear in play. Also called backstory or character history. Usually most relevant to player characters.
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A series of related adventures with the same (or similar) group of Player Characters.
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Move forward rapidly in attack
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A version of the d20 rules for action/adventure roleplaying in modern fantasy or sci-fi settings.
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Pathfinder class that blends martial prowess with spell casting, from the book Ultimate Magic.
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a roleplaying game based on the d20 SRD. It is published by Green Ronin Publishing. The character creation process is point-buy with power-level limitation set by the GM. The …
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a modern horror RPG by White Wolf in the "World of Darkness" series of games, in which the PCs are the Light in the Darkness and one way or another they Hunt the inhuman elements …
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designed to be played by one player and a GM.
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enhance a game.
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The D&D mechanic that represents an ability to shrug off or ignore damage of certain types and amounts.