11,580 reputation
3279
bio website null
location Italy
age 33
visits member for 3 years, 10 months
seen Sep 18 at 13:43

For those who cares, I'm Italian (Belluno - Northen Italy).

I have a master degree in Computer Science and a working experience started in 2003 with .Net technology (C# since Framework 1.1).

Bacause of the nature of the projects I've been involved in, I worked most of the time with Compact Framework versions (targeting Windows Mobile and WindowsCE).


21h
awarded  Enlightened
23h
awarded  Nice Answer
Sep
18
awarded  Custodian
Sep
18
reviewed Close How can i change the outcome of history-charged events in ASoIaF RPG?
Sep
18
reviewed Approve suggested edit on what breaks using nWoD rules with classic WoD cosmology?
Sep
18
reviewed Approve suggested edit on How does a young Garou choose a tribe?
Sep
16
awarded  Nice Question
Sep
2
awarded  Popular Question
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1
awarded  Enlightened
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1
awarded  Nice Answer
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10
awarded  Popular Question
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14
awarded  Notable Question
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awarded  Curious
May
24
comment How reliable are dice rolling programs?
And, aramis and Russuel, that's why I've mentioned the use of the system timer as the seed for the pseudo-random function in my answer. :D
May
17
comment Regarding the Rogue Talent “Resiliency”
@EnvisionAndDevelop. Yes: that's why I believe that temporary HP should kick in before the damage (see my answer to this question).
May
17
comment Does Protection from Evil protect against the Fear spell?
Yes. You are right: one must accept the assumption #2 in order to consider Fear eligible for being subjected to another saving throw. But that's almost surely not the intended behavior of that spell. I was sticking on the point that Fear does control the target's behavior (a thing that Blindness/Deafness does not), while you correctly pointed the flashlight on the difference between controlling behavior and mental control of someone over the target. Protection from Evil seems to prevents only the latter.
May
15
comment Does Protection from Evil protect against the Fear spell?
Hi KRyan. On a failed save, Fear imposes the panicked condition which actually dictates the creature's course of action (as does frightened). On a successful save, it bestows the shaken condition which is far less severe and leaves total control to the target upon his actions.
Apr
25
awarded  Popular Question
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9
awarded  Enlightened
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9
awarded  Nice Answer