1,770 reputation
220
bio website mchambone.tumblr.com
location Lock Haven, PA
age 26
visits member for 1 year, 4 months
seen May 21 at 6:40

Currently a GM for D&D 5e. I have also run a 4e D&D campaign and a few 1 shots of All Flesh Must be Eaten. I play in games of D&D 5e, 7th Sea, Legend of the 5 Rings, and Scion. I have perused the rule book for DC's superhero RPG as well as a few others.

I am also an amateur hobbyist who makes D&D tiles in the modular 2.5D style (invented my DM Scotty of TheDMsCraft and perfected by DM Gareth of TheDMGinfo, who are both on youtube). Along with the tiles I make models of set pieces to enhance the miniature play, things like tables and chairs to scale and other set decorations can go along way to helping players think outside the box, in my opinion, and makes for some fun interactive game play!


May
15
comment How can I check to make sure my homebrew class is balanced compared to pre-existing classes?
@Dyndrilliac I was looking for something along the lines of Avg Hp, Dmg output etc for all levels. things like that. the DMG has good info and we used it, but I'm bad at math and wondering if there is an easy way to check the numbers
May
13
asked How can I check to make sure my homebrew class is balanced compared to pre-existing classes?
May
4
awarded  Popular Question
Mar
27
comment Using downtime activity to research spells
I think we should accept the wider view of "able to cast". Able should mean on your class list. You can retrain in order to have it on your prepared list, so I say you are "able to cast" any on your class list.
Mar
18
answered Should I scale the difficulty after the party recruits a boss?
Mar
18
accepted Can my Ranger's pet continue to attack if I am knocked out?
Mar
16
comment Can my Ranger's pet continue to attack if I am knocked out?
I am getting really close to choosing this as the answer, just one thing I'd like covered: when you use your turn to command the pet to take the "attack" action, is it possible to phrase it thusly "Attack all enemies until they are are dead or fleeing."? If so, would that a) allow the pet to keep attacking after you die/get knocked out? and b) would that command also skirt the need to continuously command the pet on each turn? (I would think question b would be game breaking since it would possibly make the ranger OP)
Mar
16
awarded  Nice Question
Mar
16
awarded  Popular Question
Mar
16
revised Can my Ranger's pet continue to attack if I am knocked out?
added a clarification for why I am asking for references from other editions
Mar
16
comment Can my Ranger's pet continue to attack if I am knocked out?
Looks like the Defend command is what I was thinking of. It seems to only require you to tell the pet to defend once, and then it defends until there is nothing left to defend or it is defeated
Mar
15
asked Can my Ranger's pet continue to attack if I am knocked out?
Mar
7
accepted How would a “Life Drain” power work in Mutants and Masterminds 3e?
Mar
5
asked How would a “Life Drain” power work in Mutants and Masterminds 3e?
Feb
27
accepted How does Multiattack work in Mutants and Masterminds 3rd Edition?
Feb
27
comment How does Multiattack work in Mutants and Masterminds 3rd Edition?
So for a single target attack you make attack and get those bonuses, and the actual number of times your hero punches the villain is just up to your description of the attack? ie multiattack 5 in a power is just +5 to the attack roll and not 5 separate attacks?
Feb
26
asked How does Multiattack work in Mutants and Masterminds 3rd Edition?
Jan
8
awarded  Yearling
Dec
11
comment Is D&D 4e supposed to have really easy skill checks?
I would assume that in the rules as they were written Wizards would have calculated the probability of success for what they suggest is an "easy" check or a "hard" check. To me 60% success does not merit the classification of "hard"
Oct
15
comment What is a good system for a political espionage game?
What are you looking for system wise? Like what rolling systems do you like (die+mod vs. dice pool)? Is combat a complete no-no or is a combat light system ok? I'm not sure you'll find an existing system with this setting so thinking about mechanic requirements will help find a system that might work with a few tweaks.