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location Rochester, NY
age 24
visits member for 2 years, 5 months
seen May 16 at 12:35
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Software Developer by day.

Husband, Father, avid gamer by night.


Apr
21
comment What GM tasks can be delegated to players to speed up encounters?
I'm open to all suggestions, but the idea was to both lighten the load on the GM and give the players something to do when it isn't their turn so we don't get distracted with side conversations.
Apr
21
asked What GM tasks can be delegated to players to speed up encounters?
Apr
20
comment What is, or should be, the average time length of combat in each tier in real time?
An example of how much this can vary - my group is very chatty and rules-focused so an average encounter (13th level party) is around 4 hours. Even if that's only 3-4 rounds! But that's just what works for us.
Apr
20
comment What is, or should be, the average time length of combat in each tier in real time?
In rounds or in real time?
Apr
19
comment How does disarming a monster affect its statistics?
@Erik For simplicity's sake I wouldn't impose any penalties based on weapon type. I would only subtract any enhancement bonuses on the weapon, and proficiency bonus if it's explicitly listed. But we're outside the RAW now so it's pretty much rule 0 - whatever you can pull off that makes some semblance of sense without slowing the game down.
Apr
19
comment How does disarming a monster affect its statistics?
@Erik If no reference to a natural weapon is there I'd say they didn't have one.
Apr
19
answered How does disarming a monster affect its statistics?
Apr
16
revised monsters wiki excerpt
added 98 characters in body
Apr
15
suggested suggested edit on monsters tag wiki excerpt
Apr
15
wiki created monsters excerpt
Apr
15
answered How do I make and use tactically interesting terrain?
Apr
15
awarded  Tag Editor
Apr
15
revised encounter-design wiki excerpt
added 46 characters in body
Apr
15
suggested suggested edit on encounter-design tag wiki excerpt
Apr
15
wiki created encounter-design excerpt
Apr
15
comment What ways are there to anger the PC's without angering the players?
Agreed. in previous editions we removed the XP loss component from dying altogether, so there's no way I'd dock anyone XP for any reason.
Apr
15
revised What is the formula for average damage for an Avenger against an Oath target?
Clarity; added 157 characters in body
Apr
15
revised What ways are there to convey loneliness and betrayal in an encounter?
edited tags
Apr
15
awarded  Nice Question
Apr
14
answered What is the formula for average damage for an Avenger against an Oath target?