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233105
bio website
location Rochester, NY
age 26
visits member for 3 years, 9 months
seen Aug 14 at 12:34

Software Developer by day.

Husband, Father, avid gamer by night.


Apr
28
accepted What GM tasks can be delegated to players to speed up encounters?
Apr
28
comment What GM tasks can be delegated to players to speed up encounters?
We're now using a whiteboard for initiative tracking. It's helped a lot! We got through 2 combats in 1 session! We also have small magnetic colored pins to stick to each player's initiative token so that when it's your turn you are reminded of all conditions that are present on you.
Apr
28
accepted What ways are there to anger the PC's without angering the players?
Apr
27
comment How do I alert the rest of the party that a character within the party has stolen a major plot device?
You could do something as above but with two groups of humanoids: one cleric-y and one cultist-y, so the good-evil line isn't so distinct. When the rogue runs off without warning to sneak attack the leader of the white-robes, the rest of the party will know something is up!
Apr
27
answered How do I alert the rest of the party that a character within the party has stolen a major plot device?
Apr
25
revised What GM tasks can be delegated to players to speed up encounters?
added 316 characters in body
Apr
22
awarded  Nice Question
Apr
22
revised What GM tasks can be delegated to players to speed up encounters?
edited tags
Apr
21
comment What GM tasks can be delegated to players to speed up encounters?
I'm open to all suggestions, but the idea was to both lighten the load on the GM and give the players something to do when it isn't their turn so we don't get distracted with side conversations.
Apr
21
asked What GM tasks can be delegated to players to speed up encounters?
Apr
20
comment What is, or should be, the average time length of combat in each tier in real time?
An example of how much this can vary - my group is very chatty and rules-focused so an average encounter (13th level party) is around 4 hours. Even if that's only 3-4 rounds! But that's just what works for us.
Apr
20
comment What is, or should be, the average time length of combat in each tier in real time?
In rounds or in real time?
Apr
19
comment How does disarming a monster affect its statistics?
@Erik For simplicity's sake I wouldn't impose any penalties based on weapon type. I would only subtract any enhancement bonuses on the weapon, and proficiency bonus if it's explicitly listed. But we're outside the RAW now so it's pretty much rule 0 - whatever you can pull off that makes some semblance of sense without slowing the game down.
Apr
19
comment How does disarming a monster affect its statistics?
@Erik If no reference to a natural weapon is there I'd say they didn't have one.
Apr
19
answered How does disarming a monster affect its statistics?
Apr
16
revised monsters wiki excerpt
added 98 characters in body
Apr
15
suggested suggested edit on monsters tag wiki excerpt
Apr
15
wiki created monsters excerpt
Apr
15
answered How do I make and use tactically interesting terrain?
Apr
15
awarded  Tag Editor