| bio | website | |
|---|---|---|
| location | Rochester, NY | |
| age | 24 | |
| visits | member for | 2 years, 5 months |
| seen | 7 hours ago | |
| stats | profile views | 211 |
Software Developer by day.
Husband, Father, avid gamer by night.
|
Dec 16 |
comment |
Can a prone immobilized creature stand up? If standing up is shifting vertically one square, then you're saying being knocked prone is shifting downward one square. Then all sorts of rules/powers start to get out of whack. A fighter could knock a marked enemy prone and use the "shift" to get a free attack on them, for one overpowered example. |
|
Dec 16 |
comment |
Is there any mapping software that can print large battlemaps? +1 for GIMP. This is the first battlemap I ever made (though I do have previous casual GIMP experience) and it only took about an hour. |
|
Dec 1 |
comment |
Are there any major faux pas one should avoid when joining a game? I'm not trying to hate (I enjoyed the story) but post-edit I think everything except the last line (the actual question) is unnecessary exposition and can be removed. |
|
Oct 24 |
comment |
What are some dangerous non-fantasy creatures? Then again, since this is a high-fantasy setting, maybe there's a reason the wolves are attacking when they normally shouldn't be. Sounds like a good plot hook to me! |
|
Oct 13 |
comment |
Does Sage of Ages roll replacement happen before or after the roll? The power states "In place of the the roll" not "In place of the result". I don't have a reference but I'm leaning toward before. |
|
Oct 10 |
comment |
How do you make a dragon player character in D&D 3.5? Related: rpg.stackexchange.com/questions/6027/… |
|
Oct 5 |
comment |
How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? I can recall a room where two invisible quasits talk to the players, giving advice about the traps and objects in the room. One always tells the truth, one always lies. I think this question is more about how to handle that type of situation rather than avoid it altogether. (At least that's the type of answers I'd like to see!) |
|
Sep 29 |
comment |
How do I increase role-playing during combat? Just my $.02 - In 4e, most (if not all) powers have flavor text. Discourage players from saying "I use deft strike". Encourage them to describe their attacks. This makes throwing in a taunt or clever quip more natural since the avenue for narration is already open. |
|
Sep 28 |
comment |
Can I play an effective pacifist in D&D 4e? I played a pacifist cleric from 1-13. Once I got into paragon tier and everyone around me started to be able to do all this neat stuff, I started to get bored. The healing is great, but it gets old fast (Astral Seal over and over again) and combats take a really long time. |
|
Sep 26 |
comment |
How to simulate distraction during battle without actually distracting the players? Thanks for pointing that out. I've reworded the question. Could you expand on your idea to interject narrative and throw stuff at the PC's from above? |
|
Sep 26 |
comment |
How to simulate distraction during battle without actually distracting the players? Edited the question to be more about how to simulate distraction rather than "is this idea good". I've come to agree that it is NOT a good idea and would like to see alternatives be the major focus of this question. |
|
Sep 26 |
comment |
How to simulate distraction during battle without actually distracting the players? @AceCalhoon That's a good idea. I had thought of the perception penalty but that seemed pretty boring. But occasional fallout from the battle above is a good way to handle distraction and still keep it interesting. |
|
Sep 26 |
comment |
How to simulate distraction during battle without actually distracting the players? I'd welcome any alternate suggestions to simulate distraction in the comments or in chat. |
|
Sep 26 |
comment |
What happens when a phasing creature cannot end its movement in an unobstructed space? I'd vote for #2. |
|
Sep 23 |
comment |
Readying an action before combat In that case I think my answer still stands. Though you'd need to pay specific attention to the readied conditions. The rogue's readied Deft Strike for when the guard attacks would not trigger on a dire hawk coming out of nowhere. But still no surprise round because the PC's were expecting combat and their senses were already heightened. |
|
Sep 12 |
comment |
Universal and Specific status effects I'm not sure what you're getting at here - what's the purpose of this list? I'm confused by blinded (a condition), resistance (a property) and Using Total Defense (a standard action) all in the same list. |
|
Sep 12 |
comment |
Why use Battlemind's Demand on a Ranged Target? The major point of marking is not necessarily to impose penalties on your enemies, but to encourage them to attack you so they don't take those penalties. As a defender with (presumably) higher AC, healing surges, and mitigation powers, you want the enemy to focus their attacks on you. This way, your fragile melee strikers and leaders can do their job more safely. |
|
Sep 3 |
comment |
How does Dusk Oracle's Foreseen Hit interact with a multi-target power? While not exactly the same issue, I'll refer you to your answer to one of my older questions. It seems similar in nature. |
|
Sep 2 |
comment |
Where can I find a good [MyClass] Handbook CharOp List? @apacay just wondering, did you ever put something together for this? |
|
Aug 26 |
comment |
If you are chained to a boulder and the boulder falls off a cliff, are you pulled with it? @GMNoob Maybe, if the boulder is within the character's maximum load. If they have no chance of holding it up, a save doesn't really make sense. That's why I made it a shift instead of forced movement. |