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location Lookout Mountain, GA
age 28
visits member for 3 years, 4 months
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Web Programmer. 4e player/DM. Have also run several games of Dread, and DMing an infrequent play test of DNDNext. Relatively new to table top gaming but I'm a fast learner.


Mar
31
comment How can I use improvised consequences to make combat more interesting?
TBH, this probably isn't a good idea. 4e is pretty tightly balanced already and introducing unpredictable simulation elements will likely break it badly
Mar
31
comment Should rogues play stealth or tank on D&D?
Hit dice is not a 4e term.
Mar
27
revised Good Miniature for a Dancing Weapon
added 82 characters in body
Mar
27
answered Good Miniature for a Dancing Weapon
Mar
26
comment When is the flurry power triggered?
@telandor sorry i thought the slide was coming from the flurry, no. it would have to be flurry damage, power damage, push. Doing power damage, push, flurry damage means that the flurry damage must be against someone who is not pushed as they must be in range.
Mar
26
comment When is the flurry power triggered?
@telandor consecutively. IE you can't do your flurry damage, then the power damage, then the slide. Has to be power damage, flurry damage, slide OR flurry damage, slide, power damage
Mar
26
comment When is the flurry power triggered?
@telandor As long as the FoB damage and slide happen at the same time, you can do it in either order.
Mar
26
comment When is the flurry power triggered?
@telandor in the first case, FoB can come anytime during the damage resolution (probably right after). In the second, you are correct. In that case each attack is trated like it has a Target, attack, hit line and the FoB has to be executed during or right after one of the Hit lines.
Mar
26
awarded  Popular Question
Mar
26
answered When is the flurry power triggered?
Mar
26
comment Do Properties of magic weapons stack when using Two-Weapon Fighting?
@telandor that's correct, as the +1 to damage is only on weapon attacks. If you use a power with the weapon keyword then it applies (your Melee Basic attack is a good example)
Mar
25
reviewed Leave Open Can an Essentials Fighter pick non-Essentials Fighter feats?
Mar
20
revised D&D Source Material for Honour Systems
deleted 5 characters in body
Mar
18
comment Typical amount of time for a Story Arc to complete
for context, we meed weekly for 4 hours, we've been doing so for 3 years, and are only on level 14 of a 30 level progression. Other groups progress far more quickly.
Mar
18
revised Typical amount of time for a Story Arc to complete
added 2 characters in body; edited title
Mar
18
comment How many spells can a level 1 human Wizard have in 4e?
The Mage (Essentials wizzy) gets 2 encounters/encounter level. You then choose to prep 1 of them. Wizards (both kinds) are also unique in that they don't unremember spells the way other classes retrain them, they have the same number of powers, just more choices.
Mar
18
comment How many spells can a level 1 human Wizard have in 4e?
Arcanists (PHB1 Wizards) only get 1 encounter/level, so a L1 wizzy will only have the one encounter spell.
Mar
17
comment Can a player mark two different targets?
The key here is the lack of ability to enforce multiple marks. Most classes only get to enforce their marks 1/round (via immediate actions).
Mar
17
comment How can I make my allies & myself regularly benefit from Mark of Warding?
Straight up, if you want to grant power based defensive bonuses, you want to play a leader, not a defender. There is basically 1 at-will at L1 for a defender that grants a defensive bonus (Earth Shield Strike from the Warden list), you might be able to take advantage of this on an encounter basis via encounter powers, it's not a core feature of any defender class.
Mar
14
revised How does the Journal in Do: Pilgrims of the Flying Temple affect play of the game?
edited tags