610 reputation
613
bio website stackoverflow.com/users/13342/…
location Georgia
age 36
visits member for 3 years, 8 months
seen Feb 3 at 11:40
I am a Sr. Applications Engineer for Brightree LLC.

Oct
1
comment How to adjudicate lasso use?
While not duplicate since the question is for the prior edition, the question, Rules for lasso capture? (rpg.stackexchange.com/questions/270/rules-for-lasso-capture), probably has relevant information.
Aug
27
comment Good ways to handle presenting information to one or some members of the group?
This is one of the few, if not only, advantage to gaming online. The players can have a chat separate from the GM. The GM can private message private information.
Aug
27
comment Effective Light Armor Fighter?
It is hard to imagine a defender without a set of heavy armor. In real life, heavy armor did not go out of fashion until the advent of firearms made it obsolete. The swashbuckling sword wielder always struck me as being a striker.
Aug
24
comment What sort of events provides an impetus for adventuring to become commonplace?
+1 For mentioning Earthdawn
Aug
24
comment What sort of events provides an impetus for adventuring to become commonplace?
You should add plague.
Aug
23
comment Any good steampunk material for d20?
@MadMAxJr The PDFs are for sale at DriveThruRPG and RPGNow. I linked Liber Mechanika to its product page on DriveThruRPG.
Aug
23
comment Any good steampunk material for d20?
I do not think that you need to make this question CW. @shaneknysh has the most comprehensive answer, so I would accept it as the correct answer. It can be edited to include the other good answers, if that becomes necessary.
Aug
20
comment Rules for lasso capture?
@Logan MacRae Those sound reasonable to me. I always tried to provide a larger than life feel for the game as if the characters were the stars of a movie. To me it was most important to keep the game moving and the players having fun.
Aug
20
comment What tools are useful to organize a GM's campaign notes?
@digitaljoel I guess I was lucky to play in a group with multiple potential GMs. We frequently contributed to each others games.