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 Yearling
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~44k people reached

Apr
24
awarded  Yearling
Apr
20
comment A story-focused, rules-lite, fantasy-friendly, classless RPG?
The link to "FU" is broken. Whatever FU is.
Apr
18
comment How should I deal with metagaming?
@DaleM Skimming over that link, it's not obvious what it has got to do with this post or the study in question.
Apr
11
awarded  Popular Question
Apr
7
comment How should the DM manage the discrepancy between the player's memory and their PC's memory?
These two sentences seem contradictory to me: "Everything they know the player characters know. In this particular case we are talking specifically about knowledge gained in-game so meta-gaming is not an issue here." The second seems to override the first.
Mar
5
revised Help me with my battlefield design
added 15 characters in body
Mar
5
comment Help me with my battlefield design
@Wibbs Have you read the answer I got? He explains how to do the things I ask about by applying them to the creation of the map. It's a concrete example. The specific battlefield drawn up is a vague outline, leaving filling in the details to me. The quoted example question in your comment is exactly what I'm asking.
Mar
5
comment Help me with my battlefield design
Note for anyone considering whether this is on-topic: I asked a meta question about it, which was asked and answered before I wrote this question.
Mar
5
comment Are there known design flaws or exploits in Dungeons & Dragons 4th Edition?
The link to the "same character" no longer works, as Wizards have taken down their forums.
Mar
5
comment Help me with my battlefield design
@Wibbs I think it was already mostly phrased like that, but I rewrote it to bring it out more.
Mar
5
revised Help me with my battlefield design
rephrased and reorganized to emphasize on the general problems, with the specific encounter as an example
Mar
5
comment Help me with my battlefield design
@Zachiel Although there is spellplague in the area, the castle is also filled with undead and recently had a serious necromantic ritual occur in the basement. A necrotic hazard seems pretty reasonable. I got the point about the damage matching the resistance, Nibelung, thanks. That's the kind of tip I can use on future encounters.
Mar
3
comment Help me with my battlefield design
Definitely some good thoughts in there. I like the idea of the necrotic damage vortex a lot, as well as starting positions that make ranged attacks difficult. I'll probably use the floor collapsing. I've already made it clear that portions of the castle are unstable and may collapse.
Mar
3
comment Help me with my battlefield design
Just writing this question has helped me to think about the issues involved, so things are already looking up.
Mar
3
asked Help me with my battlefield design
Mar
1
comment Was Dungeons and Dragons the first to introduce colour-coded dragons?
@Jason_c_o All the Peruvian dragons I've met were quite offended by all these racist prejudices.
Feb
25
awarded  Revival
Feb
23
comment How do you alter the difficulty of a challenge/fight in the middle of it?
It's only half a damage per level.
Feb
22
comment Can I charge by falling toward my enemy?
That looks pretty good. My takeaway: strictly speaking, no, but they're technicalities, so a lot of groups would probably be fine with it.
Feb
22
accepted Can I charge by falling toward my enemy?