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The four-pointed star used in D&D 4e powers is a unicode character: ✦ / ✦


Aug
29
comment How do I make it absolutely clear that I'm shooting you in the face?
I dunno, maybe. You could talk to the akser's concerns in your answer and how it's actually worked in experience.
Aug
29
comment How do I make it absolutely clear that I'm shooting you in the face?
Have you had experience with this working well in a LARP, where not necessarily everyone is looking around and etc?
Aug
28
reviewed Close CRs and ELs in D&D3.5
Aug
28
comment How can I improvise battle encounters on the fly?
What kind of encounters?
Aug
28
comment Letting PCs be the target of a skill challenge
Sounds relevant to what happened: "My Guy" syndrome (where un-fun things happen because "it's what my guy would do")
Aug
28
revised Slavic AD&D Campaign Setting Resources
reserve code markup for code
Aug
28
reviewed Approve suggested edit on Can you use Versatile Evocation (Su) with Rime Spell (Metamagic)?
Aug
28
comment How do I make it absolutely clear that I'm shooting you in the face?
I still think this idea has pretty serious health and safety implications because it involves people flashing lasers around at eye level. Like, for instance, the eye level of the guy who turns around to see who's waving a laser around their eye level, and gets a laser straight to the eye. And everyone standing near them, or the person they're having a face-to-face conversation with whose eyes are facing the person holding the laser, etc.
Aug
28
comment How do I make it absolutely clear that I'm shooting you in the face?
You're suggesting we aim for a mirror or reflective visor. The laser would reflect off the surface and into their eye. (If it doesn't reach their eye, they don't see it.)
Aug
28
revised How do I make it absolutely clear that I'm shooting you in the face?
these two sentences make more sense this way around. I thought you were prescribing that desirable features of the chosen element are that it doesn't make sense and breaks character.
Aug
28
revised What to do when a player dislikes his character, that is vital for the story?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised Virtual online tabletop with premade adventure?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised Is the scope of my campaign too large?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised How can I learn how to negotiate as an NPC?
the system is relevant here. also, removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised How to go from a humorous campaign to a more serious one?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised What is role-playing, and where do I start?
edited tags
Aug
28
revised Handling “relevant knowledge” in Savage Worlds
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204 ; edited tags
Aug
28
revised How to handle some new NPCs who enter a fight in progress?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised How to handle player knowledge when they fumble a knowledge roll
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204
Aug
28
revised When should a GM roll behind the GM Screen?
removing [new-gm] as it is being used as a meta tag to indicate skill level, rather than describing critical content of the question: http://meta.rpg.stackexchange.com/q/4869/1204